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  • [Isle News] Patch 0.18.105 now live!


    GameNews
    Hey Islanders, while there will not be a DevBlog this holiday season, we do have patch notes!

    Thank you to everyone that participated in our recent Hordetest. It’s been an action-packed year and we’re all excited for what 2025 has in store for The Isle. A new patch is now available on the EVRIMA Public Branch. Happy Holidays everyone!

    - The Isle Dev Team

    Patch 0.18.105

    [expand type=details expanded=false]
    • Added maiasaura as a playable species
    • Gastroliths can now be foraged on gravel
    • Added officers to groups and the ability to promote/demote and transfer leader
    • Added alternative high/low grab animations for herbivores
    • Animals can now be staggered while flying
    • Adjusted building shader material to better handle vertex painting
    • Corrected sound attenuation during ceratosaurus’s charge attack
    • Adjusted attenuation curves for medium size animals vocals
    • Updated leg fracture animations for diabloceratops, tenontosaurus, gallimimus and stegosaurus
    • Any connected food items to a tree automatically fall when the tree is consumed
    • Timers for various environmental skin effects have been updated
    • Reduced the amount of food required to unlock the cannibal mutation
    • Increased weight threshold for being grappled from 65% to 101%
    • Improved system for fractured animations
    • Bucking now forces a dismount instead of dropping the player straight to the ground
    • Adjusted dilophosaurus hallucination in water
    • Broadcast no longer tries to show an extra name tag if the broadcasting player’s name tag is already visible
    • Reduced volume of crab movement sounds
    • Improved weather sounds volume balance
    • Adjusted AI spawn zones with more configurable options
    • Improved replay scrub time and fixed crash when scrubbing
    • Adjusted large footstep sounds volume and attenuation
    • Schooling fish now have a weight cap of 10kg
    • Added sounds to the stegosaurus digging animations
    • Fixed ini file being deleted on restart
    • Fixed issue with loading saves
    • Fixed vocal type sounds being unnecessarily muffled by nearby sources
    • Fixed deinosuchus jaw snap base sound not occluding in water
    • Fixed sounds when a troodon opens a body
    • Fixed volume issue with juvenile dilophosaurus dirt sprint footsteps
    • Fixed footsteps not scaling properly
    • Fixed some plants taking too long to despawn once consumed
    • Fixed blend from montage for juvenile morphs in certain species
    • Fixed latched pouncer being hit by their target
    • Fixed troodon taking longer to recover from a knockdown than it should
    • Fixed deinosuchus lunge forcing upward movement
    • Fixed not pairing up correctly after rejoining the server
    • Fixed courtship being lost on relog
    • Fixed being able to place a nest when in the same group but not courted/paired
    • Fixed hatchlings not being added to groups properly
    • Fixed courting not putting players into groups
    • Fixed organs not disappearing if using wipe corpse command (RCON)
    • Fixed dirt effects showing up on improper surfaces
    • Fixed gallimimus missing its gore mask
    • Fixed input lock after swallowing a ragdoll
    • Fixed hint message for closed coconuts
    • Fixed buck animation not triggering immediately while holding input
    • Fixed rotation mismatch during latch pounce
    • Fixed crouching deceleration not being used
    • Fixed hallucination pawn behavior if the target is flying, latched or swimming
    • Interacting with plant chunks now displays the correct hints
    • Fixed diabloceratops being able to trap pouncers in collision
    • Fixed being able to use ram while grappled as a pachycephalosaurus
    • Fixed carnotaurus’s sliding rotation rate
    • Fixed carnotaurus’s rotation rate while holding RMB
    • Fixed juvenile pachycephalosaurus being unable to knockdown fruit with headbutt
    • Fixed being able to turn too quickly while moving in mud
    • Fixed weather sounds in skin creator
    • Fixed swallow ability not always ending properly
    • Fixes to some miscellaneous issues related to underwater post process effects
    • Fixed juvenile deinosuchus ragdoll
    • Fixed males inheriting the "Advanced Gestation" mutation
    • Fixed an issue where ragdoll sleep was not functioning correctly
    • Fixed thunderstorm event not firing
    • Fixed an issue preventing certain species from swapping the pounce latch slot during a grapple
    • Fixed omnivores being unable to eat schooling fish on the ground
    • Fixed rabbit animation speed
    • Fixed elite fish not resetting after being damaged
    • Fixed an issue where psittacosaurus burrows would grow inverted infinitely
    • Fixed deer buck montage
    [/expand]

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