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  • [NW News] New World: Aeternum Update 1.3.0.0


    GameNews
    NWA_Legacy_of_Carassus_Final_1920x1080_CT-000016852.jpg
    Greetings, Adventurers!

    New World: Aeternum Update 1.3.0.0 downtime will begin at 11:00 p.m. PT (7:00 a.m. UTC) on March 10th and last approximately 1.5 hours. The latest update brings a host of improvements to combat, seasonal events, and the overall player experience. Here are some of the most notable changes adventurers can look forward to:
    Combat Enhancements
    • Fire Staff: The Incinerate ability now properly displays visual effects.
    • Void Gauntlet: The Harvester’s Retribution effect from the Conqueror’s perk no longer lasts indefinitely.
    • Dodge Mechanics: Fixed an issue that prevented magic weapon light attacks from firing when canceling from a dodge.
    • War Boards: Resolved a bug where war boards could appear blank during an invasion or war.
    • Consumables: The Cleansing Elixir buff now correctly disappears after leaving Outpost Rush.
    Seasonal & Economy Fixes
    • Players can now lock items dropped from the Siege of Sulfur Spoils Boxes.
    • The Mystery Box from the Seasonal World Bonus chapter is now accessible on non-seasonal worlds.
    • Adjusted Season Pass tasks to ensure they can only be completed in seasonal worlds.
    Expeditions & World Adjustments
    • Expedition VFX improvements ensure boss effects remain visible, even with lower GFX settings.
    • The PUG Finder for Normal Expeditions now only gates entry based on level, rather than Gear Score, preventing players from artificially lowering their GS.
    UX & Performance Improvements
    • UI Stability: Fixed an issue where all UI elements could disappear when reconnecting to the game after leaving Outpost Rush.
    • Audio Settings: Added a slider to adjust the Target Lock sound effect volume.
    • Trading Post Filtering: Items now properly filter down as intended.
    • Collision Fixes: Resolved unintended collision issues in PvE raids and expeditions, which had been disrupting quest progression.

    Combat/AI
    Weapons
    • Hatchet: Fixed an issue that allowed players to activate Berserk without playing its animation.
    • Heartgems :Fixed an issue where some effects of primal fury could get applied indefinitely.
    Game Modes
    • War: Fixed an issue where players could climb into war camps.

    Perks
    Balance Changes:
    • We have some backend functionality that reduces the attacker's block stamina damage dealt for 0.5s after taking a hit. Previously the value was a 25% reduction, but we have changed that to be 13% reduction.

    The Wall Artifact — Chromatic Ward Perk:
    • Reduced elemental base damage reduction from 25% to 13%.
    • Reduced the power of the Refreshing ward perk on older named items that were at 625 GS or lower.
    • Reduced the base damage reduction while grit is active for the 350 CON Attribute Threshold from 10% to 7%.
    • Added a 1s cooldown timer to the Tower Shield functionality of the One With the Shield passive for the Sword and Shield.
    • Changed the tower shield portion of the final countdown portion of defender's resolve to be a fortify instead of base damage reduction.
    • Added a 15s cooldown to the sturdy energy perk increased the cooldown of the stamina recovery perk to 60s.
    General
    • Fixed a potential client crash when selecting healing targets via Raid Hud.
    • Fixed an issue where ranged attacks would often miss crawling Ancient Guardians when using Target Lock.
    Economy/Progression
    Gear/Items
    • Fixed an issue that was causing the two new artifacts, Fracture and Otzi, to use the wrong floating attachments. They should now display the correct floating accessory when equipped by a player.
    Trade Skills - Crafting
    • Fixed an issue where players were unable to craft material-related recipes.
    World Experience
    Season Pass
    • Clarified the requirements for the Trio of Trials Season Journey Task.
    Seasonal Event
    • Fixed an issue where Signifer Nerva could animate incorrectly when starting the Legacy of Crassus event.
    General
    Notable Fixes
    • Fixed an issue where the respawn screen may not show up for players.
    • Fixed an issue where players could not rebind Numpad 0 on their keyboards.
    Social
    Emotes
    • Changed description and action text for the Stumble Home Walk emote.
    UX/UI
    General
    • Addressed issue where raid group members sometimes display as white indicators on the respawn screen.
    • Fix Fresh Start Server Icon displaying along with Seasonal Server Icon.
    • Fixed being able to attempt transfer from a Fresh-Start World to a Seasonal Server.
    In-Game Store
    • Limited-time timer no longer overlaps the title of store item.
    With these updates, we’re continuing to refine your experience. Thanks for your support! We’ll see you in Aeternum.

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