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  1. Watch the ‘Monster Hunter Wilds Showcase’ on Wednesday October 23rd, 07:00 AM PT! The game’s producer Ryozo Tsujimoto will reveal new details about Monster Hunter Wilds! Please note that the stream date and time are subject to change. Stay Tuned! Pre-order Now! https://store.steampowered.com/app/2246340/Monster_Hunter_Wilds/View the full article
  2. Watch the ‘Monster Hunter Wilds Showcase’ on Wednesday October 23rd, 07:00 AM PT! The game’s producer Ryozo Tsujimoto will reveal new details about Monster Hunter Wilds! Please note that the stream date and time are subject to change. Stay Tuned! Pre-order Now! https://store.steampowered.com/app/2246340/Monster_Hunter_Wilds/View the full article
  3. Greetings, Adventurers! Explore a cursed island plagued by mystery now that New World: Aeternum is live and every world is open. In search of rumored riches on the Eternal Isle of Aeternum, you shipwreck and are plunged into the depths of an immortal spiral. Its strange inhabitants pulled in by the winds of opportunity, or so you thought. Learn the ways of the island’s increasingly savage, supernatural cycle and forge your story to uncover the truth lurking behind Aeternum’s perpetual conflicts. We’re thrilled for players to discover supernatural secrets together across PC, PlayStation 5, and Xbox Series X|S! Check out our launch trailer, plus some words of welcome from New World: Aeternum Game Director, Scot Lane. I’m so happy to welcome you all to the shores of Aeternum, some of you for the first time and others returning for another adventure. Over the past 3 years of live development, we’ve not only added an incredible amount of content but also learned a ton. The feedback from players has helped us make so many decisions and streamline gameplay to where we are now. We’ve worked so hard to make New World: Aeternum sing with a controller and play well on console and spent the better part of the last year optimizing, polishing and readying Aeternum for this next phase. On top of that, we’ve added more endgame content including our first raid, the Hive of Gorgons, which is the culmination of our PvE experience, and a Free-For-All PvP zone the Cursed Mists, where adventurers can test their skills and grab awesome loot! We’ve also rebuilt the way we tell the story to really immerse players in the world. So with that, we are extremely excited to embark on this journey together. Launch is just the starting point and we have big plans for where we want to go next. We will continue to listen and use your feedback to inform our future updates. A big thanks to our returning players and again, welcome to our new players across all platforms – we are so happy and excited to have you experience Aeternum! I will part with a bit of advice, take your time and savor the journey – no need to rush through it. I can’t wait to see you in Aeternum! Scot Lane Game Director, New World: Aeternum Community Platforms From venturing into Expeditions alongside your team to solve puzzles and vanquish powerful enemies, to joining a Company vying for control of Aeternum through Influence Races and Wars, New World: Aeternum values, emphasizes, and celebrates player interaction and community. You can text and voice chat with other players in-game, but we want to make sure you have the tools to connect with other players, and our team, outside of the game. Below you will find ways to connect with the New World: Aeternum community, plus how to get involved if you’re interested in joining our Creator Program. The New World: Aeternum Discord server was built for Amazon Games staff members to host events, Q&As, and talk to the community. Say hello, meet other players, and provide feedback on how to make Aeternum better for every type of player. Follow our social accounts and https://www.newworld.com/ for exclusive content, community highlights, and the latest information on all things New World: Aeternum. Creator ProgramThe New World: Aeternum Creator Program empowers you to collaborate with the New World: Aeternum team and other creative members of the community. Whether you’re a streamer, YouTuber, wiki author, cosplayer, artist, musician, or anyone else who makes something to contribute to the love of New World: Aeternum, we want to find ways to support you. There are no requirements to apply other than a desire to create great New World: Aeternum content. Learn more and sign up on our Creator program page. Trials of Aeternum Embark on a thrilling journey with challenges spanning the shores to Shattered Mountain now during the Trials of Aeternum event. Join forces with your fellow PC, PlayStation 5, or Xbox Series X|S Adventurers and turn weekly achievements into highly coveted, exclusive rewards themed around the foundations of Aeternum. Forest Green rewards for our brave Xbox Series X|S Adventurers River Blue rewards for our daring PlayStation 5 Adventurers Mountain Red rewards for our fearless PC AdventurersThis 3-week-long event will feature themed challenges designed to guide your team through the supernatural secrets, threats, and fortunes lurking across Aeternum. As you grow in power, you can track your team’s challenges, progress, and hard-earned spoils on the dedicated Trials of Aeternum page. The island’s increasingly savage, supernatural cycle is not for the faint of heart, but it favors those who seek opportunity. Conquer the Trials of Aeternum to seize yours! Check out our announcement article for additional information on rewards, challenges, and more. Thanks for being part of the New World: Aeternum community! Look forward to additional content, updates, and ways to enjoy New World in the future. We’ll see you in Aeternum.View the full article
  4. Greetings, Adventurers! Embark on a new starting experience during the Season of Opportunity, our first season in New World: Aeternum. From repeatable Soul Trials to a free-for-all PvP zone, upleveled endgame rewards, and a 10-player raid, all of our major updates have been driven by player feedback. Here’s a brief overview for you to learn more about the key additions. Check out our full breakdown of the release notes for additional information on all things Season of Opportunity. Global Server Launch Info New World: Aeternum downtime will begin for all worlds at 8:30PM PT (3:30AM UTC) on October 14. Each region will open at the following time and require a full game download: All European and AP Southeast worlds across PlayStation 5, Xbox Series X|S, and PC will open at 12AM PT (7AM UTC) on October 15. Pre-order and deluxe edition bonuses will not be available until approximately 4AM PT (11AM UTC) on October 15. All other worlds (US West, US East, and SA East) across PlayStation 5, Xbox Series X|S, and PC will open at 6AM PT (1PM UTC) on October 15. PC players will be able to download the New World: Aeternum game update during the downtime on October 14. If you currently own New World, you will be able to download the New World: Aeternum game update during the downtime on October 14. Here is what to expect: The New World: Aeternum update will show up in your game’s library page. You will need to click the blue Install button to begin the update. If you have Automatic Updates enabled on your Steam account, no action is required and the update will be automatic.Target Lock Changes Thanks again to everyone that took the time to not only participate in Open Beta, but also leave extremely detailed, constructive feedback. We have made the following changes to target lock. Note that these changes only affect PvP—PvE still behaves as it did before. Killing a PvP opponent in target lock will no longer automatically switch to another target. This led to situations where an ability in progress would instantly target another player when the current target was killed. This maneuver wouldn’t be possible with manual aiming on keyboard and mouse so we removed it.Target lock now breaks more aggressively when losing line of sight to your target. Breaking line of sight even briefly will lose the lock, which allows easier evasion and better preserves stealthy gameplay in PvP.A character’s turn speed is now slower when using target lock. We’ve slowed the character’s turn speed when using target lock. This results in a slower tracking speed for targets, meaning that homing attacks will miss more often on a moving target.Temporary - Blunderbuss now deals less damage in PvP We agree with the player feedback that the guaranteed hit just doesn’t feel right. To mitigate this, we temporarily reduced the Blunderbuss's base damage in PvP to compensate for the guaranteed hit. We will continue to investigate long term solutions to be implemented in the near future.Cross-world Arenas & Improved Matchmaking Finding matches in 3v3 Arenas will now be much easier thanks to cross-world matchmaking. We’ve also introduced skill-based matchmaking to both Arenas and Outpost Rush. Look forward to higher quality matches against other players of similar skill. Finally, we’ve added role selection to these modes. Similar to Expeditions, we will now split roles better between teams for a more balanced experience. New PvP Zone: The Cursed Mists The foggy southwest reaches of Cutlass Keys are a lawless place, where the “Golden Greed” curse of La Esperanza’s treasure drives fortune-hunters to murderous madness. Even the closest of companions are liable to lethally betray one another. Gather Cursed Doubloons and resources, but you’ll have to escape before other looters steal your spoils. Get a better idea of what to expect from our developer deep dive. New 10-Player Raid: The Hive of the Gorgons One of the most exciting new features coming is our first-ever 10-player raid, the Hive of Gorgons. After defeating Medusa in New Olympus, players will learn of a new threat. The Gorgons have risen, and they’re raising an army of the Hercyne. To stop them, you’ll have to assemble a team of powerful players, enter the hive, and navigate a gauntlet of challenging puzzles and epic boss battles. Learn more in our developer deep dive. New Artifacts Turn your enemy’s Empower against them, improve your survivability, and more. These 8 new Artifacts, each featuring its own quest line for upgrades, will redefine your playstyle. Here’s a preview of what to expect from their unique abilities. Cowl of Power Light Headwear Desperate Energy: If you hit an enemy while your mana is below 50%, gain 25% increased damage for 4s (10s cooldown).Survivor’s Coat Heavy Chest Survive: If you get hit while below 50% health, you gain 50% stamina, lose all debuffs, and gain a potion surge that instantly refreshes your next used healing potion (120s cooldown).Ghostly Touch Medium Gloves Ghostly Embrace: When you hit an Empowered enemy, dispel two of their Empowers and you gain 10% Empower for 10s (4s cooldown).Azoth Conductors Medium Legwear Magician’s Boons: While in Medium armor weight, deal 15% more elemental damage.Elemental Band Ring Elemental Affinity: When you hit a target with an elemental attack (not Attunement or Damage over Time) gain 4% Empower for 6s. (10s cooldown per elemental damage type, max 1 stack per elemental damage type)Trsna Warhammer Consume: Gain 25% Lifesteal against knocked down enemies.Grace Greatsword Offensive Speed: When you enter offensive stance, gain +20% movement speed for 6s. Keen Speed: On critical hit, gain 20% Haste for 7s (7s cooldown).Power Stone Flail Heavy Burden: While above 90% health, attacks inflict 20% weaken for 5s (5s cooldown per target)New Seasonal Reward Track The Season Pass gives players a variety of ways to earn new cosmetics, Transmog Tokens, Artifacts, and more! Highlights on the Premium Reward Track include: 1 Set of Seasonal Armor Skin (5 pieces), 9 Seasonal Weapon Skins, 3 Mount Attachments, and 2 Seasonal Emotes. The Free Reward Track is available to all players and also contains unique cosmetic Items, while the Premium Reward Track offers the ability to earn extra rewards for 20,000 Marks of Fortune. Check out the full list of rewards in our FAQ article. Additional Notable Updates Repeatable endgame Soul Trials Sandwurm (now includes upleveled rewards) Hatchery (now includes upleveled rewards) Winter Rune Forge Trial (now includes upleveled rewards) Swimming New cinematic storytelling New repeatable Expedition quests New Fishing quest Fourth maximum character slot Cross-platform play New starting experience Performance optimizations New Standard worlds Enhanced controller support Player Archetypes Maximum Gear Score increase to 725Store Showcase If you can see me, it is already too late. Your fate is sealed. Players can obtain these items individually or bundled together in exchange for Marks of Fortune. Which cosmetics will you add to your collection? Check out the in-game store for the full rotating selection. Thanks for your support! We’ll see you in Aeternum.View the full article
  5. The ocean is about to get a new denizen. Deep beneath the waves, a powerful force stirs, ready to protect its allies and defeat its foes. With armor as strong as its resolve, this creature brings both brute strength and unexpected utility to the ARK. Download in full resolution Dive into the depths with the Archelon—a mighty, shell-armored guardian of the ocean that’s part tank, part underwater farm, and pure powerhouse! This ancient Cnidaria-slayer is primed for battle, gaining fierce strength and durability with each jellyfish defeated. But its power doesn't stop there; tame an Archelon, and it becomes your personal algae farm, providing rich taming food for herbivores and an underwater breathing zone for you and your allies. With room to carry four passengers and a knack for turning the tides against ocean threats, the Archelon is the ultimate undersea ally for those ready to rule the waves! Get ready, survivors! The versatile Archelon from ARK: Additions is officially coming to ARK: Survival Ascended on October 16th. While we may make a few tweaks to its design, this hard-shelled tank is set to shake up your gameplay experience! Keep up with the development of ARK: Additions in Garuga's Discord! It’s that time of the year again and we’re gearing up for another Extra Life stream to support children’s hospitals through games and the strength of gaming communities. We are excited to be going live from our Seattle office Saturday November 2nd at 10AM Pacific for 24 hours of entertainment, amazing giveaways, and much more! If you are interested in donating, click on the button below! All donations go to the Extra Life organization and contribute to raising the Official Network rates for 24 hours! DONATE We will announce all the final details in a future Crunch, but here's sneak peak of what you can expect: Reveals of upcoming game content, such as ARK Extinction and Bob's Tall Tales Part 3 Preview of 'ARK Ultimate Mobile Edition' from Grove Street Games First Looks at ARK The Animated Series Part 2Stop by on November 2nd and hang out out in our Twitch stream or Discord for an opportunity to win a cool giveaway! Alternatively, you can join the Studio Wildcard Extra Life Team and help raise money for children in need! By teaming up with us on Extra Life Gameday, not only will you be part of 24 hours of epic reveals, giveaways, and entertainment, but you'll also be giving back to those who need it most! Ankizy: Pal Park is a new single-player experience set in Madagascar where players learn about paleontology, Malagasy dinosaurs, and the Malagasy people. As an apprentice paleontologist, you dig up dinosaur bones and rejuvenate the island's unique dinosaurs. Unlock Engrams to use in Ankizy: Dino Pack. Ankizy: Dino Pack adds three new-to-science dinosaurs to ARK: Ascended, along with clothes, structures, and more. Discover Masiakasaurus, a smaller theropod with sharp, forward-facing teeth; Majungasaurus, a powerful predator with a wild attitude; and Rapetosaurus, a gentle giant towering over the landscape. This video features: Ankizy: Pal Park by skymapdev Ankizy: Dino Pack by skymapdev Nekatus, the creator of Fjordur and Svartalfheim, returns with a new map—Astraeos! Set in a vast Greek-inspired world, you’ll explore ancient ruins, sail with custom Trireme ships, and face powerful new bosses. Gear up with custom skins and mods as you uncover mythological secrets hidden throughout the landscape. Astraeos free version and companion mods are available now for crossplay! Astraeos - Map Astraeos - Structures Astraeos - Wardrobe Astraeos - Trireme Ships As a reminder, we will start of sunsetting some of our inactive official servers after a careful assessment. Our goal is to ensure that we're always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release. On October 15th, we'll be sunsetting these inactive Island servers: [expand type=showmore,expanded=false] AsiaAsia-PVP-Consoles-TheIsland1030 Asia-PVP-Consoles-TheIsland1031 Asia-PVP-Consoles-TheIsland1032 Asia-PVP-Consoles-TheIsland1034 Asia-PVP-Consoles-TheIsland1035 Asia-PVP-Consoles-TheIsland1102 Asia-PVP-Consoles-TheIsland1103 Asia-PVP-Consoles-TheIsland1104 Asia-PVP-Consoles-TheIsland1106 Asia-PVP-ConsolesSmallTribes-TheIsland8094 Asia-PVP-ConsolesSmallTribes-TheIsland8095 Asia-PVP-ConsolesSmallTribes-TheIsland8096 Asia-PVP-ConsolesSmallTribes-TheIsland8099 Asia-PVP-ConsolesSmallTribes-TheIsland8100 Asia-PVP-ConsolesSmallTribes-TheIsland8101 Asia-PVP-SmallTribes-TheIsland9064 Asia-PVP-SmallTribes-TheIsland9065 Asia-PVP-SmallTribes-TheIsland9069 Asia-PVP-SmallTribes-TheIsland9070 Asia-PVP-SmallTribes-TheIsland9071 Asia-PVP-SmallTribes-TheIsland9072 Asia-PVP-SmallTribes-TheIsland9074 Asia-PVP-SmallTribes-TheIsland9075 Asia-PVP-SmallTribes-TheIsland9082 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NA-PVP-SmallTribes-TheIsland9277 NA-PVP-SmallTribes-TheIsland9278 NA-PVP-SmallTribes-TheIsland9279 NA-PVP-TheIsland2000 NA-PVP-TheIsland2001 NA-PVP-TheIsland2003 NA-PVP-TheIsland2004 NA-PVP-TheIsland2005 NA-PVP-TheIsland2007 NA-PVP-TheIsland2008 NA-PVP-TheIsland2009 NA-PVP-TheIsland2010 NA-PVP-TheIsland2013 NA-PVP-TheIsland2014 NA-PVP-TheIsland2016 NA-PVP-TheIsland2017 NA-PVP-TheIsland2019 NA-PVP-TheIsland2020 NA-PVP-TheIsland2021 NA-PVP-TheIsland2022 NA-PVP-TheIsland2023 NA-PVP-TheIsland2024 NA-PVP-TheIsland2025 NA-PVP-TheIsland2030 NA-PVP-TheIsland2031 NA-PVP-TheIsland2034 NA-PVP-TheIsland2036 NA-PVP-TheIsland2037 NA-PVP-TheIsland2039 NA-PVP-TheIsland2118 NA-PVP-TheIsland2121 NA-PVP-TheIsland2127 NA-PVP-TheIsland2130 NA-PVP-TheIsland2137 NA-PVP-TheIsland2138 NA-PVP-TheIsland2141 NA-PVP-TheIsland2201 NA-PVP-TheIsland2204 NA-PVP-TheIsland2205 NA-PVP-TheIsland2208 NA-PVP-TheIsland2209 NA-PVP-TheIsland2213 NA-PVP-TheIsland2215 NA-PVP-TheIsland2219 NA-PVP-TheIsland2311 NA-PVP-TheIsland2312 NA-PVP-TheIsland2313 NA-PVP-TheIsland2314 NA-PVP-TheIsland2317 NA-PVP-TheIsland2318 NA-PVP-TheIsland2326 NA-PVP-TheIsland2328 NA-PVP-TheIsland2329 NA-PVP-TheIsland2331 NA-PVP-TheIsland2332 NA-PVP-TheIsland2333 NA-PVP-TheIsland2334 NA-PVP-TheIsland2335 OceaniaOC-PVP-Consoles-TheIsland1022 OC-PVP-Consoles-TheIsland1070 OC-PVP-Consoles-TheIsland1072 OC-PVP-Consoles-TheIsland1075 OC-PVP-ConsolesSmallTribes-TheIsland8069 OC-PVP-SmallTribes-TheIsland9057 OC-PVP-SmallTribes-TheIsland9058 OC-PVP-SmallTribes-TheIsland9060 OC-PVP-SmallTribes-TheIsland9061 OC-PVP-SmallTribes-TheIsland9062 OC-PVP-SmallTribes-TheIsland9063 OC-PVP-SmallTribes-TheIsland9120 OC-PVP-SmallTribes-TheIsland9121 OC-PVP-SmallTribes-TheIsland9122 OC-PVP-SmallTribes-TheIsland9124 OC-PVP-SmallTribes-TheIsland9126 OC-PVP-SmallTribes-TheIsland9129 OC-PVP-SmallTribes-TheIsland9130 OC-PVP-SmallTribes-TheIsland9137 OC-PVP-SmallTribes-TheIsland9208 OC-PVP-SmallTribes-TheIsland9209 OC-PVP-SmallTribes-TheIsland9210 OC-PVP-SmallTribes-TheIsland9211 OC-PVP-SmallTribes-TheIsland9215 OC-PVP-TheIsland2082 OC-PVP-TheIsland2083 OC-PVP-TheIsland2084 OC-PVP-TheIsland2085 OC-PVP-TheIsland2093 OC-PVP-TheIsland2094 OC-PVP-TheIsland2096 OC-PVP-TheIsland2097 OC-PVP-TheIsland2170 OC-PVP-TheIsland2171 OC-PVP-TheIsland2172 OC-PVP-TheIsland2174 OC-PVP-TheIsland2177 OC-PVP-TheIsland2178 OC-PVP-TheIsland2179 OC-PVP-TheIsland2180 OC-PVP-TheIsland2182 OC-PVP-TheIsland2184 OC-PVP-TheIsland2280 OC-PVP-TheIsland2281 OC-PVP-TheIsland2285 OC-PVP-TheIsland2287 OC-PVP-TheIsland2288 OC-PVP-TheIsland2289 OC-PVP-TheIsland2290 OC-PVP-TheIsland2293 OC-PVP-TheIsland2294 [/expand] The following servers will remain available: [expand type=showmore,expanded=false] EU-PVP-TheIsland2048 EU-PVP-TheIsland2050 EU-PVP-TheIsland2062 EU-PVP-TheIsland2069 Asia-PVP-TheIsland2106 NA-PVP-TheIsland2231 EU-PVP-TheIsland2350 NA-PVP-SmallTribes-TheIsland9018 EU-PVP-SmallTribes-TheIsland9056 NA-PVP-SmallTribes-TheIsland9080 EU-PVP-SmallTribes-TheIsland9117 Asia-PVP-SmallTribes-TheIsland9141 NA-PVP-SmallTribes-TheIsland9145 OC-PVP-SmallTribes-TheIsland9202 NA-PVP-SmallTribes-TheIsland9272 NA-PVP-Consoles-TheIsland1000 EU-PVP-Consoles-TheIsland1067 EU-PVP-ConsolesSmallTribes-TheIsland8012 EU-PVP-ConsolesSmallTribes-TheIsland8079 [/expand] We still intend to provide capacity at launches as much as possible to meet the higher need during those periods. We’re working with our partner at Nitrado to offer these saves after the scheduled sunset through Nitrado’s interface. Please stay tuned for more details. On April 8th, we deployed a new type of server across the network (for the various game types) that we refer to as "Expire" (which is what you can search for in the session filter). These servers will be online until 10 am PST / 1 pm EST on November 15th. We're preemptively using our allocation for Extinction to host some additional sessions that players can travel onto to farm, tame, and experience Aberration Gameplay. The same transfer restrictions apply in that you are only able to download your character, but you can freely take anything off. This is to help reduce load off some of the other servers, or provide players an option for those who just want to jump onto Aberration temporarily. Please note that these servers will no longer exist after 10 am PST / 1 pm EST on November 15th, so if you intend to use them, remember to transfer your items/creatures/characters off before that date, as nothing will be saved beyond that time period. ARKpocalypse servers have been wiped today! What are ARKpocalypse? ARKpocalypse are monthly-wipe servers with higher than usual rates and monthly-curated mods. Next wipe: November 8th 2024For this round, the following mods will be included: MarniiMods Hairstyles by MarniiMods Moros Nothosaurus by MoroNada Creature Compendium: Barsboldia by RealJimmyBaguette Draconic Chronicles by Ave Additional Munitions by snappin ATJ Resource Extractors by Jams_uWuYou can join them by searching in the server browser! Happy Surviving! This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, October 14. PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: XxStevieLad87xX Stevie gets jump scared multiple times while gathering resources for his new base! Creator: Willow Willow shows you how to tame and take care of a Roll Rat! Yi Ling by @falco_luna Ark the animated series but its in my art style by @StudiosGoji Yi Ling by @k3zk_627 ARK-SPINOSAURUS by dsw7 Dodorex by mrshayleyquinn Raging River Dweller by @alkonavi Sketched rock drake-me bust by @RanoRoanoke Photo Mode by @PortalChameleon Is this mushroom dangerous? by @SANYUN_SOUCO Photo Mode by @HotaruIkaMC I’m just slithering through life, fang you very much! by @kodeations Photo Mode by flobs. Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki View the full article
  6. Greetings, Adventurers! The mysterious island is within reach, but the cost of the voyage could be deadly. As demon hordes rise and secrets are revealed, only true adventurers can survive. Will you join the fight and fulfill your destiny? Aeternum awaits! Play your way: Play solo or use cross-platform play to team up with others, or compete head-to-head in a variety of PvP battles. Customize the look, skills, and abilities of your character, and experiment with different builds to suit your play style. Swords, guns & sorcery: Control magical forces or wield deadly melee and ranged weapons. Timing and positioning are key to defeating enemies in combat. Use your skills to survive the island's horrors and reap its valuable rewards. Grow in power: Gather resources and refine them into working materials to craft powerful new potions, weapons and gear, and increase your power and skill in combat. Summon your mount: Master horses, dire wolves, and lions, each with a unique look, dyeable equipment and a name you can set. Level up your Riding Trade Skill to earn upgrades like increased speeds, buffs and higher tier consumable food for your mount. We’re excited for players to explore the Eternal Isle together across PC, PlayStation 5, and Xbox Series X|S when New World: Aeternum releases on October 15. Stay tuned to our website and social channels for more information as we head toward launch and beyond. Thanks for your support! We’ll see you in Aeternum.View the full article
  7. Greetings, Adventurers! The Season Pass gives players a variety of ways to earn new cosmetics, Transmog Tokens, Artifacts, and more! Highlights on the Premium Reward Track include: 1 Set of Seasonal Armor Skin (5 pieces), 9 Seasonal Weapon Skins, 3 Mount Attachments, and 2 Seasonal Emotes. Our Free Reward Track is available to all players and also contains unique cosmetic Items, while the Premium Reward Track offers the ability to earn extra rewards for 20,000 Marks of Fortune. Check out our blog for the full list of rewards. Rewards: Level 1 - 10 Rewards: Level 11 - 20 Rewards: Level 21 - 30 Rewards: Level 31 - 40 Rewards: Level 41 - 50 Rewards: Level 51 - 60 Rewards: Level 61 - 70 Rewards: Level 71 - 80 Rewards: Level 81 - 90 Rewards: Level 91 - 100 Check out our blog for the full list of rewards. Thanks for your support and we'll see you in Aeternum!View the full article
  8. Greetings, Adventurers! As a shipwrecked explorer who washes ashore on the mysterious island, forge your destiny on an adventure filled with danger and opportunity. Set during the twilight of the Age of Exploration, you embark on an arduous journey in search of rumored riches, but encounter the island’s mysterious wrath. Uncover the truth behind Aeternum’s dark secrets, navigate its strange inhabitants, and pursue perilous opportunities alongside your fellow Adventurers. What story will you bring to the Eternal Isle? What is New World Discover the island of Aeternum: Explore a massive, beautiful world and uncover the secret truth of the eternal island and its strange inhabitants. Endless opportunities to fight, forage, and forge await among the island's wilderness and ruins. Play your way: Play solo or use cross-platform play to team up with others, or compete head-to-head in a variety of PvP battles. Customize the look, skills, and abilities of your character, and experiment with different builds to suit your play style. Swords, guns & sorcery: Control magical forces or wield deadly melee and ranged weapons. Timing and positioning are key to defeating enemies in combat. Use your skills to survive the island's horrors and reap its valuable rewards. Grow in power: Gather resources and refine them into working materials to craft powerful new potions, weapons and gear, and increase your power and skill in combat. Summon your mount: Master horses, dire wolves, and lions, each with a unique look, dyeable equipment and a name you can set. Level up your Riding Trade Skill to earn upgrades like increased speeds, buffs and higher tier consumable food for your mount. We’re excited for players to explore the Eternal Isle together across PC, PlayStation 5, and Xbox Series X|S when New World: Aeternum releases on October 15. Stay tuned to our website and social channels for more information as we head toward launch and beyond. Thanks for your support! We’ll see you in Aeternum.View the full article
  9. Greetings, Adventurers! The foggy southwest reaches of Cutlass Keys are a lawless place, where the “Golden Greed” curse of La Esperanza’s treasure drives fortune-hunters to murderous madness. Even the closest of companions are liable to lethally betray one another. Gather Cursed Doubloons and resources, but you’ll have to escape before other looters steal your spoils. Get an inside look into the Cursed Mists before it releases on October 15 alongside New World: Aeternum. Massive Murder Balls of Allied PlayersAny new feature this complicated is going to require a lot of playtesting. During all of that testing, we discovering unexpected, but entertaining, issues. Early on, it was possible for PvE players to ranged attack or heal lawless, free-for-all PvP players from outside the zone border. You can imagine the shenanigans that followed. We were delighted to find that many of the riskier features worked as well or better than imagined, often with hilarious results. Trying to collude with other players isn’t a bad strategy, but it’s horrifyingly easy to accidentally, or “accidentally,” catch friends in AoEs when the fighting gets hectic. I fondly recall lots of laughing, yelling, and sometimes sincere apologies. It’s also a bittersweet treat to see the person who just murdered you pop up at a respawn point seconds after you, having perished to something like your Bleed or Smolder. “Well, we BOTH lost that one, didn’t we?” I actually partnered up with someone that way. We rushed back across the border to see if our dropped loot was still on the ground. It wasn’t. Someone luckier, or smarter, than us had come across it, but hey, it’s the friends we made along the way, right…? We want to discourage massive murder balls of allied players. There’s always going to be collusion, but we don’t want to make it easy. We implemented a new free-for-all system that eliminates all group, Company, and Faction ties. Even if you’re fighting alongside friends, it’s very easy to accidentally harm or kill one another. We also implemented a new crowd control system that keeps players from lingering in large packs for too long. Lastly, loot chests function like normal resources. Once looted, they’re unavailable to all other players until the respawn.The Unique Thrill of PvPWe believe in the strength of our PvP combat, not to mention the unique thrill of PvP, and always look for more ways to engage both PvP and PvE players with enticing rewards. This time, we wanted to deliver more free-form, always-available PvP experiences, rather than relying on instances, scheduled events, and matchmaking queues. That desire to bring new forms of gameplay to Aeternum culminated in a voluntary free-for-all, open-world space. There are light extraction mechanics, extra room for those who prefer to sneak around, and a surplus of loot for every Adventurer. Our hope is the easy access and bountiful spoils tempt even the staunchest of PvE players to take a dip in the pool. It’s full of treasure, after all. It’s really its own animal as a high-stakes, on-the-fly experience without strictly structured times or reward caps. Cutlass Keys’ Cursed Mists zone is one of three ways to acquire new 700+ gear, and potentially the best option for solo players. There are also some fantastic Named Items and Artifacts that reward the greater risk. Cursed Treasure Economy Building a new currency with fresh ways to acquire resources, determining how many you’ll lose with each death, and designing new rewards to spend them on, is always a challenge. It is crucial to the ultimate success of the experience. No matter how fun content is from a gameplay standpoint, most players need compelling incentives too. Despite simultaneously updating, improving, and adding to New World for the release of New World: Aeternum, the team’s done a great job building a gorgeous, unique set of spaces, assembling new free-for-all crowd and population control systems, and building Cutlass Keys' new cursed treasure PvP/PvE economy. A Revamped Cutlass KeysThere were a few zones in the game we thought could benefit from updates, as well as serve as proving grounds for new types of gameplay: Cutlass Keys, Mourningdale, Restless Shores, and arguably even Reekwater. Cutlass Keys’ pirate theme tied in wonderfully with our new game mechanics, specifically valuable, greed-cursed treasure that must be carried away from the zone and cleansed before the curse drives even the fastest friends to paranoia and, possibly, murder. This gave us the opportunity to add new varieties of Lost pirates, inspired by the infamous Ottoman corsairs of the Barbary Coast. We also crafted new, gorgeous points of interest for exploration, combat, and loot. Beyond the PvP zone, these gold-cursed Lost took over the formerly Ancient and Corrupted parts of Cutlass Keys, providing a variety of new PvE quests. We knew we had to significantly expand the size of zone in order to allow hundreds of players to fight without server boundary issues. Our solution was to implement a new population cap system that limits the zone’s player count to something fun for both player experience and performance. The Future of the Cursed MistsThis free-for-all PvP zone a bit of an experiment, so based on how players engage with the experience, we’ll see how it evolves going forward. Right now, players can look forward to new rewards after release. We’ll also keep an eye on the Cursed Mists to tune for what players adore most. We hope everyone has as much fun playing in the Cursed Mists on October 15 as we did building and playtesting it. Check out our other major updates coming in the Season of Opportunity alongside New World: Aeternum. Thanks for your support and we’ll see you in Aeternum!View the full article
  10. Spooky season has arrived, and we’re fueled by pumpkin spice lattes as we're heads down on Fear Ascended event content, alongside development for Extinction, bug fixes, and performance enhancements! Given the hustle behind the scenes, this week's Crunch is fairly light, but keep your eyes peeled for upcoming news and reveals this month, along with the imminent debut of ARK's greatest sushi chef—he's ready to roll with the best of 'em! Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-browser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week! This video features: Powdered Wigs from the 18th Century by MinyYamori F.P.Custom Cosmetics by Sakamakidaido No Untameables: Tameable Seekers Update by Myrmecoleontidae ARK Wilds: Cockatrice by Wildwaghorn Retrosauria Assemblage: Laelaps by EishKrooked553 Xiro Additions by Elle087i Custom Cosmetic: Novabeast by NiranV The official AMD driver update, which addresses the crash issue, has now been publicly released. Players no longer need the beta drivers. Hey Survivors, we’ve got an update on the official server sunset process. After listening to your feedback and incorporating additional metrics, we expanded our analysis and took a closer look at server activity. As a result of this review, we’ve decided to keep several of the previously mentioned servers online. The following servers will remain available: [expand type=showmore,expanded=false] EU-PVP-TheIsland2048 EU-PVP-TheIsland2050 EU-PVP-TheIsland2062 EU-PVP-TheIsland2069 Asia-PVP-TheIsland2106 NA-PVP-TheIsland2231 EU-PVP-TheIsland2350 NA-PVP-SmallTribes-TheIsland9018 EU-PVP-SmallTribes-TheIsland9056 NA-PVP-SmallTribes-TheIsland9080 EU-PVP-SmallTribes-TheIsland9117 Asia-PVP-SmallTribes-TheIsland9141 NA-PVP-SmallTribes-TheIsland9145 OC-PVP-SmallTribes-TheIsland9202 NA-PVP-SmallTribes-TheIsland9272 NA-PVP-Consoles-TheIsland1000 EU-PVP-Consoles-TheIsland1067 EU-PVP-ConsolesSmallTribes-TheIsland8012 EU-PVP-ConsolesSmallTribes-TheIsland8079 [/expand] As a reminder, last week we announced the start of sunsetting some of our inactive official servers after a careful assessment. Our goal is to ensure that we're always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release. On October 15th, we'll be sunsetting these inactive Island servers: [expand type=showmore,expanded=false] AsiaAsia-PVP-Consoles-TheIsland1030 Asia-PVP-Consoles-TheIsland1031 Asia-PVP-Consoles-TheIsland1032 Asia-PVP-Consoles-TheIsland1034 Asia-PVP-Consoles-TheIsland1035 Asia-PVP-Consoles-TheIsland1102 Asia-PVP-Consoles-TheIsland1103 Asia-PVP-Consoles-TheIsland1104 Asia-PVP-Consoles-TheIsland1106 Asia-PVP-ConsolesSmallTribes-TheIsland8094 Asia-PVP-ConsolesSmallTribes-TheIsland8095 Asia-PVP-ConsolesSmallTribes-TheIsland8096 Asia-PVP-ConsolesSmallTribes-TheIsland8099 Asia-PVP-ConsolesSmallTribes-TheIsland8100 Asia-PVP-ConsolesSmallTribes-TheIsland8101 Asia-PVP-SmallTribes-TheIsland9064 Asia-PVP-SmallTribes-TheIsland9065 Asia-PVP-SmallTribes-TheIsland9069 Asia-PVP-SmallTribes-TheIsland9070 Asia-PVP-SmallTribes-TheIsland9071 Asia-PVP-SmallTribes-TheIsland9072 Asia-PVP-SmallTribes-TheIsland9074 Asia-PVP-SmallTribes-TheIsland9075 Asia-PVP-SmallTribes-TheIsland9082 Asia-PVP-SmallTribes-TheIsland9083 Asia-PVP-SmallTribes-TheIsland9131 Asia-PVP-SmallTribes-TheIsland9132 Asia-PVP-SmallTribes-TheIsland9136 Asia-PVP-SmallTribes-TheIsland9147 Asia-PVP-TheIsland2002 Asia-PVP-TheIsland2040 Asia-PVP-TheIsland2065 Asia-PVP-TheIsland2066 Asia-PVP-TheIsland2087 Asia-PVP-TheIsland2088 Asia-PVP-TheIsland2089 Asia-PVP-TheIsland2092 Asia-PVP-TheIsland2095 Asia-PVP-TheIsland2098 Asia-PVP-TheIsland2099 Asia-PVP-TheIsland2100 Asia-PVP-TheIsland2101 Asia-PVP-TheIsland2103 Asia-PVP-TheIsland2105 Asia-PVP-TheIsland2108 Asia-PVP-TheIsland2109 Asia-PVP-TheIsland2110 Asia-PVP-TheIsland2185 Asia-PVP-TheIsland2187 Asia-PVP-TheIsland2188 Asia-PVP-TheIsland2189 Asia-PVP-TheIsland2190 Asia-PVP-TheIsland2191 EuropeEU-PVP-Consoles-TheIsland1014 EU-PVP-Consoles-TheIsland1020 EU-PVP-Consoles-TheIsland1021 EU-PVP-Consoles-TheIsland1036 EU-PVP-Consoles-TheIsland1037 EU-PVP-Consoles-TheIsland1040 EU-PVP-Consoles-TheIsland1041 EU-PVP-Consoles-TheIsland1046 EU-PVP-Consoles-TheIsland1056 EU-PVP-Consoles-TheIsland1058 EU-PVP-Consoles-TheIsland1062 EU-PVP-Consoles-TheIsland1063 EU-PVP-Consoles-TheIsland1064 EU-PVP-Consoles-TheIsland1085 EU-PVP-Consoles-TheIsland1086 EU-PVP-Consoles-TheIsland1087 EU-PVP-Consoles-TheIsland1089 EU-PVP-Consoles-TheIsland1090 EU-PVP-Consoles-TheIsland1091 EU-PVP-ConsolesSmallTribes-TheIsland8011 EU-PVP-ConsolesSmallTribes-TheIsland8015 EU-PVP-ConsolesSmallTribes-TheIsland8021 EU-PVP-ConsolesSmallTribes-TheIsland8048 EU-PVP-ConsolesSmallTribes-TheIsland8059 EU-PVP-ConsolesSmallTribes-TheIsland8067 EU-PVP-Isolated-TheIsland505 EU-PVP-Isolated-TheIsland506 EU-PVP-Isolated-TheIsland507 EU-PVP-Isolated-TheIsland508 EU-PVP-Isolated-TheIsland509 EU-PVP-IsolatedSmallTribes-TheIsland516 EU-PVP-IsolatedSmallTribes-TheIsland517 EU-PVP-IsolatedSmallTribes-TheIsland519 EU-PVP-SmallTribes-TheIsland9002 EU-PVP-SmallTribes-TheIsland9003 EU-PVP-SmallTribes-TheIsland9006 EU-PVP-SmallTribes-TheIsland9022 EU-PVP-SmallTribes-TheIsland9028 EU-PVP-SmallTribes-TheIsland9030 EU-PVP-SmallTribes-TheIsland9031 EU-PVP-SmallTribes-TheIsland9034 EU-PVP-SmallTribes-TheIsland9036 EU-PVP-SmallTribes-TheIsland9038 EU-PVP-SmallTribes-TheIsland9039 EU-PVP-SmallTribes-TheIsland9040 EU-PVP-SmallTribes-TheIsland9043 EU-PVP-SmallTribes-TheIsland9044 EU-PVP-SmallTribes-TheIsland9046 EU-PVP-SmallTribes-TheIsland9051 EU-PVP-SmallTribes-TheIsland9103 EU-PVP-SmallTribes-TheIsland9104 EU-PVP-SmallTribes-TheIsland9106 EU-PVP-SmallTribes-TheIsland9108 EU-PVP-SmallTribes-TheIsland9109 EU-PVP-SmallTribes-TheIsland9111 EU-PVP-SmallTribes-TheIsland9112 EU-PVP-SmallTribes-TheIsland9113 EU-PVP-SmallTribes-TheIsland9114 EU-PVP-SmallTribes-TheIsland9115 EU-PVP-SmallTribes-TheIsland9172 EU-PVP-SmallTribes-TheIsland9176 EU-PVP-SmallTribes-TheIsland9179 EU-PVP-SmallTribes-TheIsland9180 EU-PVP-SmallTribes-TheIsland9250 EU-PVP-SmallTribes-TheIsland9251 EU-PVP-SmallTribes-TheIsland9254 EU-PVP-SmallTribes-TheIsland9255 EU-PVP-SmallTribes-TheIsland9256 EU-PVP-SmallTribes-TheIsland9257 EU-PVP-SmallTribes-TheIsland9258 EU-PVP-SmallTribes-TheIsland9259 EU-PVP-SmallTribes-TheIsland9260 EU-PVP-SmallTribes-TheIsland9261 EU-PVP-SmallTribes-TheIsland9263 EU-PVP-SmallTribes-TheIsland9264 EU-PVP-SmallTribes-TheIsland9265 EU-PVP-SmallTribes-TheIsland9269 EU-PVP-TheIsland2041 EU-PVP-TheIsland2043 EU-PVP-TheIsland2044 EU-PVP-TheIsland2045 EU-PVP-TheIsland2046 EU-PVP-TheIsland2047 EU-PVP-TheIsland2051 EU-PVP-TheIsland2052 EU-PVP-TheIsland2053 EU-PVP-TheIsland2054 EU-PVP-TheIsland2055 EU-PVP-TheIsland2057 EU-PVP-TheIsland2058 EU-PVP-TheIsland2059 EU-PVP-TheIsland2060 EU-PVP-TheIsland2061 EU-PVP-TheIsland2067 EU-PVP-TheIsland2070 EU-PVP-TheIsland2071 EU-PVP-TheIsland2072 EU-PVP-TheIsland2075 EU-PVP-TheIsland2076 EU-PVP-TheIsland2079 EU-PVP-TheIsland2080 EU-PVP-TheIsland2145 EU-PVP-TheIsland2146 EU-PVP-TheIsland2147 EU-PVP-TheIsland2151 EU-PVP-TheIsland2152 EU-PVP-TheIsland2153 EU-PVP-TheIsland2155 EU-PVP-TheIsland2164 EU-PVP-TheIsland2165 EU-PVP-TheIsland2166 EU-PVP-TheIsland2168 EU-PVP-TheIsland2169 EU-PVP-TheIsland2233 EU-PVP-TheIsland2234 EU-PVP-TheIsland2250 EU-PVP-TheIsland2252 EU-PVP-TheIsland2253 EU-PVP-TheIsland2254 EU-PVP-TheIsland2255 EU-PVP-TheIsland2260 EU-PVP-TheIsland2261 EU-PVP-TheIsland2277 EU-PVP-TheIsland2278 EU-PVP-TheIsland2337 EU-PVP-TheIsland2338 EU-PVP-TheIsland2341 EU-PVP-TheIsland2343 EU-PVP-TheIsland2344 EU-PVP-TheIsland2347 EU-PVP-TheIsland2349 EU-PVP-TheIsland2352 EU-PVP-TheIsland2354 EU-PVP-TheIsland2355 EU-PVP-TheIsland2356 EU-PVP-TheIsland2357 EU-PVP-TheIsland2358 EU-PVP-TheIsland2361 EU-PVP-TheIsland2362 EU-PVP-TheIsland2363 EU-PVP-TheIsland2364 EU-PVP-TheIsland2366 North AmericaNA-PVP-Consoles-TheIsland1009 NA-PVP-Consoles-TheIsland1050 NA-PVP-Consoles-TheIsland1054 NA-PVP-Consoles-TheIsland1077 NA-PVP-Consoles-TheIsland1101 NA-PVP-ConsolesSmallTribes-TheIsland8007 NA-PVP-ConsolesSmallTribes-TheIsland8042 NA-PVP-ConsolesSmallTribes-TheIsland8087 NA-PVP-Isolated-TheIsland500 NA-PVP-Isolated-TheIsland501 NA-PVP-Isolated-TheIsland502 NA-PVP-Isolated-TheIsland503 NA-PVP-Isolated-TheIsland504 NA-PVP-IsolatedSmallTribes-TheIsland510 NA-PVP-SmallTribes-TheIsland9008 NA-PVP-SmallTribes-TheIsland9017 NA-PVP-SmallTribes-TheIsland9052 NA-PVP-SmallTribes-TheIsland9077 NA-PVP-SmallTribes-TheIsland9081 NA-PVP-SmallTribes-TheIsland9088 NA-PVP-SmallTribes-TheIsland9089 NA-PVP-SmallTribes-TheIsland9090 NA-PVP-SmallTribes-TheIsland9091 NA-PVP-SmallTribes-TheIsland9092 NA-PVP-SmallTribes-TheIsland9093 NA-PVP-SmallTribes-TheIsland9097 NA-PVP-SmallTribes-TheIsland9100 NA-PVP-SmallTribes-TheIsland9143 NA-PVP-SmallTribes-TheIsland9146 NA-PVP-SmallTribes-TheIsland9149 NA-PVP-SmallTribes-TheIsland9150 NA-PVP-SmallTribes-TheIsland9235 NA-PVP-SmallTribes-TheIsland9236 NA-PVP-SmallTribes-TheIsland9237 NA-PVP-SmallTribes-TheIsland9241 NA-PVP-SmallTribes-TheIsland9244 NA-PVP-SmallTribes-TheIsland9245 NA-PVP-SmallTribes-TheIsland9275 NA-PVP-SmallTribes-TheIsland9277 NA-PVP-SmallTribes-TheIsland9278 NA-PVP-SmallTribes-TheIsland9279 NA-PVP-TheIsland2000 NA-PVP-TheIsland2001 NA-PVP-TheIsland2003 NA-PVP-TheIsland2004 NA-PVP-TheIsland2005 NA-PVP-TheIsland2007 NA-PVP-TheIsland2008 NA-PVP-TheIsland2009 NA-PVP-TheIsland2010 NA-PVP-TheIsland2013 NA-PVP-TheIsland2014 NA-PVP-TheIsland2016 NA-PVP-TheIsland2017 NA-PVP-TheIsland2019 NA-PVP-TheIsland2020 NA-PVP-TheIsland2021 NA-PVP-TheIsland2022 NA-PVP-TheIsland2023 NA-PVP-TheIsland2024 NA-PVP-TheIsland2025 NA-PVP-TheIsland2030 NA-PVP-TheIsland2031 NA-PVP-TheIsland2034 NA-PVP-TheIsland2036 NA-PVP-TheIsland2037 NA-PVP-TheIsland2039 NA-PVP-TheIsland2118 NA-PVP-TheIsland2121 NA-PVP-TheIsland2127 NA-PVP-TheIsland2130 NA-PVP-TheIsland2137 NA-PVP-TheIsland2138 NA-PVP-TheIsland2141 NA-PVP-TheIsland2201 NA-PVP-TheIsland2204 NA-PVP-TheIsland2205 NA-PVP-TheIsland2208 NA-PVP-TheIsland2209 NA-PVP-TheIsland2213 NA-PVP-TheIsland2215 NA-PVP-TheIsland2219 NA-PVP-TheIsland2311 NA-PVP-TheIsland2312 NA-PVP-TheIsland2313 NA-PVP-TheIsland2314 NA-PVP-TheIsland2317 NA-PVP-TheIsland2318 NA-PVP-TheIsland2326 NA-PVP-TheIsland2328 NA-PVP-TheIsland2329 NA-PVP-TheIsland2331 NA-PVP-TheIsland2332 NA-PVP-TheIsland2333 NA-PVP-TheIsland2334 NA-PVP-TheIsland2335 OceaniaOC-PVP-Consoles-TheIsland1022 OC-PVP-Consoles-TheIsland1070 OC-PVP-Consoles-TheIsland1072 OC-PVP-Consoles-TheIsland1075 OC-PVP-ConsolesSmallTribes-TheIsland8069 OC-PVP-SmallTribes-TheIsland9057 OC-PVP-SmallTribes-TheIsland9058 OC-PVP-SmallTribes-TheIsland9060 OC-PVP-SmallTribes-TheIsland9061 OC-PVP-SmallTribes-TheIsland9062 OC-PVP-SmallTribes-TheIsland9063 OC-PVP-SmallTribes-TheIsland9120 OC-PVP-SmallTribes-TheIsland9121 OC-PVP-SmallTribes-TheIsland9122 OC-PVP-SmallTribes-TheIsland9124 OC-PVP-SmallTribes-TheIsland9126 OC-PVP-SmallTribes-TheIsland9129 OC-PVP-SmallTribes-TheIsland9130 OC-PVP-SmallTribes-TheIsland9137 OC-PVP-SmallTribes-TheIsland9208 OC-PVP-SmallTribes-TheIsland9209 OC-PVP-SmallTribes-TheIsland9210 OC-PVP-SmallTribes-TheIsland9211 OC-PVP-SmallTribes-TheIsland9215 OC-PVP-TheIsland2082 OC-PVP-TheIsland2083 OC-PVP-TheIsland2084 OC-PVP-TheIsland2085 OC-PVP-TheIsland2093 OC-PVP-TheIsland2094 OC-PVP-TheIsland2096 OC-PVP-TheIsland2097 OC-PVP-TheIsland2170 OC-PVP-TheIsland2171 OC-PVP-TheIsland2172 OC-PVP-TheIsland2174 OC-PVP-TheIsland2177 OC-PVP-TheIsland2178 OC-PVP-TheIsland2179 OC-PVP-TheIsland2180 OC-PVP-TheIsland2182 OC-PVP-TheIsland2184 OC-PVP-TheIsland2280 OC-PVP-TheIsland2281 OC-PVP-TheIsland2285 OC-PVP-TheIsland2287 OC-PVP-TheIsland2288 OC-PVP-TheIsland2289 OC-PVP-TheIsland2290 OC-PVP-TheIsland2293 OC-PVP-TheIsland2294 [/expand] We still intend to provide capacity at launches as much as possible to meet the higher need during those periods. We’re working with our partner at Nitrado to offer these saves after the scheduled sunset through Nitrado’s interface. Please stay tuned for more details. This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, October 7. PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: DarkEdgeTV SURVIVAL DarkEdgeTV explores EishKrooked's new series "Retrosauria Assemblage," with the first addition being the legendary Laelaps, a retro-style tyrannosaur Creator: BlockBeam101 BlockBeam101 made a reimagined Ark Survival Ascended version of Not Afraid Of The Dark by NerdOut! Thank you all for participating in this contest! It was amazing to see the incredible effort put into your screenshots and fan art. As a reminder, the winners will receive codes for the Bob's Tall Tales DLC, featuring voice work by the iconic Karl Urban. Winners, please have DM's open so we can reach out. Winners will be contacted from an Official account via their platform of entry i.e.: Discord or Twitter. Missed this contest? Keep an eye on our Discord or Twitter for future ones! Cover Art by Sir Drip Winner by eordaeppel Winner by luminawolf Winner by tingletony Winner by nanostel Honorable Mention by cosmicman5455 Honorable Mention by captaingoji54 Honorable Mention by rasvim Honorable Mention by @alex_dx01 Honorable Mention by tkgoji230 Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki View the full article
  11. Greetings, Adventurers! Amazon Games and New World are taking part in the 2024 Playing for the Planet Green Game Jam. The Green Game Jam is an annual project organized by Playing for the Planet where gaming studios are challenged to implement 'green activations' into their games. This year’s event is about making small changes to the way we eat to drive demand for more sustainable food sources. As part of our Feast for the Future Recipe Design Contest, we partnered with players to design a sustainable in-game cooking dish. While resources in Aeternum may respawn infinitely, we must consider the environmental impact of our choices in the real world. Aeternum is self sustaining. No matter how much Banana Pudding and other delicacies are devoured, food sustainability is never a concern for the inhabitants of the Eternal Isle. Whether you forage into the bioluminescent jungle of the Elysian Wilds or scavenge through the ancient ruins of Brimstone Sands, there is abundance and no waste — a paradise for food sustainability. In the real world, what we eat and where it comes from impacts our world in significant ways. From land use to transportation, processing, and packaging, greenhouse gas emissions are an unfortunate consequence of each step. Some sources of food have more significant impacts than others, especially for your own well-being. How does New World compare to the real world? How much of the food types did players craft? What were the top recipes prepared? Check out our Feast for the Future infographic to see how Aeternum compares to our world. Key Takeaways Meat and Dairy recipes comprise the majority of crafted consumables in Aeternum with over 800 million (67%) crafted. Total Vegetarian and Vegan dishes crafted surpassed 400 million (33%). If Aeternum was real and not eternally self-sustaining, the impact on food sustainability would be significant. Meat and Dairy consumption have the most significant impact on greenhouse emissions from land, feed, processing, and waste while non-meat food have reduced impacts across these categories. With a global average consumption of meat and dairy around 30%, any further increase in greenhouse gasses would mean significant deforestation, water scarcity, biodiversity due to natural habitat loss, and the pollution of air, soil, and waterways. Not even the all-powerful Azoth Tree would survive. To learn more about our food and specific sources of what we eat, visit “Our World In Data” for an interactive look at the impacts across the supply chain. Our World in Data: Infographic on greenhouse gas emissions in the food supply chain Our World in Data: FAQs on the environmental impacts of foodThanks for your participation in Feast for the Future! We’ll see you in Aeternum.View the full article
  12. Greetings, Adventurers! A cursed island plagued by mystery awaits in the Trials of Aeternum in-game event. Embark on a thrilling journey with challenges spanning the shores to Shattered Mountain when New World: Aeternum launches on October 15th. In pursuit of rumored riches, you’ll join forces with your fellow PC, PlayStation 5, or Xbox Series X|S Adventurers and turn weekly achievements into highly coveted, exclusive rewards themed around the foundations of Aeternum. Forest Green rewards for our brave Xbox Series X|S Adventurers River Blue rewards for our daring PlayStation 5 Adventurers Mountain Red rewards for our fearless PC AdventurersThis 3-week-long event will feature themed challenges designed to guide your team through the supernatural secrets, threats, and fortunes lurking across Aeternum. As you grow in power, you can track your team’s challenges, progress, and hard-earned spoils on the dedicated Trials of Aeternum page. The island’s increasingly savage, supernatural cycle is not for the faint of heart, but it favors those who seek opportunity. Conquer the Trials of Aeternum to seize yours! Week 1: Arrive The shipwreck was only your first step into the clutches of an island lost to time. Navigate Aeternum's strange inhabitants, hone your skills, and pursue perilous opportunities as you explore a vast, beautiful world. Every Arrive challenge will be revealed at the start of Week 1. For example, complete an Expedition. Depending on your team, you’ll receive Forest Green (Xbox Series X|S), River Blue (PlayStation 5), or Mountain Red (PC) rewards upon completion at the end of each week. Arrive week challenges Will be revealed on October 15Team-specific (Forest Green, River Blue, or Mountain Red) rewards: Toolskin Set (6 pieces) 2 Transmog Tokens Rapier Skin Ice Gauntlet Skin Warhammer Skin Bow Skin Flail Skin 10 Skin Dyes New Voidbent armor setContent Creator code giveaway Greatsword SkinWeek 2: Survive For all immortality gives, it continues to take. Discover your perfect combination of weapons, abilities, and skill trees to survive the island's wild environment and then unearth some of Aeternum's darkest secrets alongside your fellow Adventurers. Every Survive challenge will be revealed at the start of Week 2. Survive week challenges Will be revealed on October 22Team-specific (Forest Green, River Blue, or Mountain Red) rewards: 2 Transmog Tokens Sword Skin Void Gauntlet Skin Great Axe Skin Blunderbuss Skin Round Shield Skin Captain's Bed Housing ItemContent Creator code giveaway Fire Staff SkinWeek 3: Thrive As you piece together the lore around each bad omen, you’ll better understand the troubled history of the Eternal Isle. Carve your destiny and thwart the Corrupted before they drift beyond its shores. Every Thrive challenge will be revealed at the start of Week 3. Thrive week challenges Will be revealed on October 29Team-specific (Forest Green, River Blue, or Mountain Red) rewards: 2 Transmog Tokens Hatchet Skin Life Staff Skin Spear Skin Musket Skin Kite Shield Skin Glowing Eyes Helmet SkinContent Creator code giveaway Tower Shield SkinContent Creator Code Giveaways Tune into some of your favorite Content Creators each week for exclusive Trials of Aeternum event weapon skin code giveaways. The week 1 code is for a Greatsword Skin, the week 2 code includes a Fire Staff Skin, and the week 3 code contains a Tower Shield Skin. Each Content Creator will share different codes depending on their team: Forest Green (Xbox Series X|S), River Blue (PlayStation 5), or Mountain Red (PC) weapon skins. Stay tuned for the full list of participating creators closer to the event. FAQAre Legacy servers eligible to participate in Trials of Aeternum? No. Trials of Aeternum delivers a compelling New World: Aeternum launch experience for new characters from the shores to Shattered Mountain. Only Standard servers across PC, PlayStation 5, and Xbox Series X|S can participate in the event.Are Standard - Console Only Worlds eligible to participate in Trials of Aeternum? No. Trials of Aeternum brings Adventurers from PC, PlayStation 5, and Xbox Series X|S together through exploration, immersion, and progression toward common goals. All Standard, cross-play servers in any region can participate.How will teams work? All players regardless of their Server will be split into 3 teams: PC, PlayStation 5, or Xbox Series X|S. This is a cooperative event, so everyone will work together toward completing the same challenges even if they’re on different teams. However, each team will have their own individual progress. For example, if Adventurers on PC unlock a weekly reward faster than Adventurers on PlayStation 5 or Xbox Series X|S, the Adventurers on PlayStation 5 or Xbox Series X|S are still eligible to unlock that reward when all relevant challenge milestones are completed.When will I receive my unlocked weekly rewards? Unlocked rewards will be distributed throughout the event after each week.Are the Content Creator codes eligible for redemption on PC, PlayStation 5, or Xbox Series X|S? Each Content Creator will share different codes depending on their team: Forest Green (Xbox Series X|S), River Blue (PlayStation 5), or Mountain Red (PC) weapon skins. Stay tuned for the full list of participating creators closer to the event.Can I trade my team-specific skins to players on other teams? Yes. You can trade team-specific skins with other players on PC, PlayStation 5, or Xbox Series X|S.Pre-Order Bonus: Azoth Stalker Wolf Mount Xbox Series X|S and PlayStation 5 players who pre-order New World: Aeternum, and PC players who have purchased the Rise of the Angry Earth expansion will receive the Azoth Stalker Wolf Mount as a bonus. For PC players to be eligible to get the Azoth Stalker Wolf Mount, they must also log in to a server with one of their characters after the New World: Aeternum announcement on June 7, 2024, and before October 14, 2024 at 11:59 p.m. (PT). See additional details. We’re excited for players to explore the Eternal Isle together across PC, PlayStation 5, and Xbox Series X|S when New World: Aeternum releases on October 15. Stay tuned to our website and social channels for more information as we head toward launch and beyond. Thanks for your support! We’ll see you in Aeternum.View the full article
  13. Filipe - Lead ProgrammerThis month I was busy reworking the math behind food, which also changed all diet code including the combinations. Now slots no longer need to be activated anymore, the bonuses are scaled with the amount of nutrients until a defined maximum. No more getting full before you receive any benefits from eating what is on your diet! This change also made all balance changes easier for all animals, but also for calculating food in migration/patrol zones. This also allows us to give server owners some control over the food balance in game who may want a more customized experience. Besides that and the new slot combinations, new mechanics are coming soon such as Gastroliths. These are small rocks that will manually drain food contents from the stomach. This does not affect nutrients or anything other than the stomach value. Lastly, I also worked on balance changes for mutations, a few have been changed completely, others merely received buffs or debuffs and a lot of bug fixes and improvements. Ariel - ProgrammerIn the beginning of the month I worked on the update we recently released, which was mostly just bug fixes, including a funny one where herrerasaurus was able to latch onto the air and just climb up infinitely into the sky. As much as I would like to buff that dinosaur, unfortunately that one was taking it too far. Other than that I was working on various maiasaura features as it moves closer towards completion. It has different attacks depending on its stance so it’s a bit of work to finish all of them but they’re unique enough to feel worth it and the movement system is functioning well after some bug fixes which I’m really happy about. Wedge - Sound DesignerI’ve been working on Maiasaura’s calls to get some space and perspective from the Tyrannosaurus. I am maintaining the trilling and warbling from the original vocal signature but bringing them up to the standard expected with Evrima. This is being achieved by using similar sources for the warbles; a mixture of female human screams, pitched down fairly low which creates the oscillation in the sound and combining with the growls, snarls and trills extracted from whale vocalizations. I’m introducing sounds such as pitched down bird calls as well as sounds from animals like tapir etc. to create a bedding to underpin the warbling that gives the sound more body as well as a more musical quality. The other breath and throat layers consist of gurgles and growls from camels to keep it consistent within the hadrosaur family (as that has been used as the base for the Tenontosaurus sounds as well), along with pelican and flamingo calls which when pitched down heavily give a thick growly animalistic texture that compliments the movement of the warbling. Looking forward to sharing more soon. Thanks! Bryan - AnimatorIt’s been a long month with a variety of Dinosaurs. First up was some T. rex subadult animation, getting the animations needed for testing some of it’s mechanics ready before we expand into the rest of the Rex growth stages. I’ve said it before, but Rex is a very different beast compared to legacy and each growth stage is practically a different animal, both in terms of how it plays but also in the amount of work that is going into it. Maiasaurua requires two sets of locomotion animations and is complete. Players will be able to swap between bipedal and quadrupedal locomotion, each with their own benefit to how the animal moves. And the Austroraptor locomotion has also been finalized. The amount of feathers on this guy made it a bit of a bear to work with but its locomotion is almost complete. Austroraptor has a pretty complicated rig, which leads me into my final project for the month: Kentrosaurus. Due to the increasing number of features required in our animation rigs for the month, I decided to use Kentrosaurus as an experimental rig which will hopefully be more ergonomic and robust when the animation team is working with it. The rig is nearly done and shows a lot of promise. I’ve also taken the extra time to build a custom rigging toolset which should make rigging any future animals much easier and faster. With Kentrosaurus, what usually took over a week to do only took a day to complete. Work smarter, not harder. KissenKitten - ProducerWe’re up to a lot currently. We’ve got some changes to diets, changes to migrations, the addition of patrols, elders being integrated, changes to current playables and production still churning on new creatures. There’s never a dull moment. Work done to migrations, diets and patrols should give you guys more flexibility for how you want to grow your animal and the choices you make during their lifecycle. Moving animals around in more ways so you can potentially have an interesting experience no matter where you happen to be on the island. We’ve also got some changes in the works for nesting and friend invites. This is aimed towards allowing you easier ways to play with your friends without sacrificing the integrity of the island’s ecosystem or creating abusive gameplay systems. We want to further incentivize nesting on the island in ways beneficial to both parent and offspring and in doing so, help make play with your friends more streamlined and accessible. Patrols are going to slowly but surely start being expanded to include more ingrained experiences that are varied and make sense for the island and for your groups. No details to share just yet as we want to work out the systems mindfully before unveiling them. But the goal is to give you more experiences that will help the island feel more alive and dynamic. Which is a key component across the board. Which is to make the island itself feel like a living breathing ecosystem. Full of all manner of flora and fauna that you can interact with and in some circumstances, interact with you. Sticking to that design goal helps ensure that no matter where you are or what time of day it is, a realistic experience can be had. Which will be made all the more apparent when humans enter the game permanently. As each and every excursion beyond the relative safety of a secured facility is truly and genuinely a walk out into the unknown wilds where the creatures of The Isle live out their lives with or without the existence or knowledge of the humans on the island. Elders are also getting some legitimate work on them which is very exciting as the system will round out the gameplay loop for our animals which has been a long time coming. All creatures will age on the island but the elder is where strength meets experience. For those that have maintained a quality existence throughout their lives, the reward will come in the form of an elder: a peak representation of the species. This is a stronger and more capable age state than a healthy adult. For those creatures ineligible or incapable of reaching elder status, a slow decline into a frail elder stage is all that awaits but the choice is yours. I’m looking forward to doing more rex testing this week to get its features where they need to be so it's safe to knock out its feature mechanic animations for its lifestages. We have to get the mechanic working the way we want first before completing the lifestage animations for those features. That way, we don’t have to redo work should the features need to be adjusted for some reason. Thankfully, with a click of a button and an export, those lifestage animations are done. Praise be! The tyrannosaurus is definitely shaping up to be one of, if not the most production intensive creature we’ve ever made, primarily due to how much it changes over the course of its life. As we’ve been vocal about before and I feel bears repeating now, we are committed to the tyrannosaurs feeling appropriately like a tyrannosaurus: starting off life extremely vulnerable, slowly scaling into one of the most powerful predators to have ever existed. A healthy adult tyrannosaurus in The Isle is going to be a force to be reckoned with and grow into true apex predator. The maiasaura has also been rounding the corner towards completion. Getting its sounds created and integrated currently. It should also be ready this week for some testing as well to ensure it's on the right track. Which ultimately shouldn’t be too challenging considering its mechanics are fairly simplistic. I’m excited for its inclusion to the roster cause no manner of dinosaur media is complete without a hadrosaur in my opinion. Its playstyle should remain similar to what it was in legacy for those that remember that. It should be strong enough to defend itself from smaller predators but should definitely consider fleeing as an option from larger more dangerous threats. Which is primarily the winning survival strategy for most creatures. Its ability to change stances should hopefully provide more flexibility for its survival. It will be interesting to see how they are utilized in your hands. At the end of this devblog I’ll include some skins that have been in the works the past few months that were posted on the community discord and some other pieces of development content. Treat each other with respect. See you next time. Director’s CommentaryHello Islanders, When Migration Zones were originally tested, they were left active and always on to ensure that the mechanic was working. This led players from one migration to the next with there being no applicable downtime in-between, resulting in a “Keep moving or starve” gameplay experience unless you could supplement your diet with grazing along the way. To be clear, this was not the intended purpose of the Migration Zones initially. We left these active and constantly cycling to ensure it worked properly and consistently. Migration Zones have been toned down and do not automatically adjust player diets to everything in the location they are summoned, but strongly increase nutrient yields from preferred foods. These also take time to activate, ensuring that a migration is a less frequent occurrence but guarantees a larger overlap of players. Patrol Zones are limited to an individual or the group that they lead (group members always have the patrol zone of a group leader), which are smaller pockets of exploration areas across the island that can yield food and benefits should a player go there. For carnivores, patrol zones that have or had recent player activity in them that are also part of your diet will activate after a short delay. It won’t guarantee that you go to a zone and just see players running around, but it will give you a staging point for a hunt. One of the biggest tests on the immediate horizon is going to be disabling Migrations and Patrol Zones entirely. Though these features are important to the survival aspect of the game, do not forget that sandbox is king. These features may not be relevant to other experiences, official or otherwise, within The Isle. Nesting gameplay is getting the attention it sorely needs. Various nesting areas are being drummed up around the island, some of which are a common design where any animal can reach and nest, but a few bespoke locations may be harder to reach or inaccessible to some animals. These locations will have unique patrol zones designed to help parents raise their young and remain nearby without forcing the parents to struggle too hard for resources. (Final Note: There’s also some testing going on to allow eligible but unbonded animals to use their courtship calls at a longer range, not unlike a mating call, to find other players who want to create a nest and I’m hoping it works out as a finalized addition). UI update? UI update. “Minimalist AE console interface” is the direction I started in and Seiza has been hard at work with me going over the various screens in the game as we move towards a unified look and feel. I’m happy to say it mimics the style of what is seen in our YouTube videos and I feel that we’re close to the end of any edits and updates to screen navigation. Once this is complete, we will begin filling in the intentional empty spaces with various lore information. Ultimately, it’s a lot less cluttered and more direct on player input. (I know what you’re thinking. Where are the screenshots? Expect new UI media to randomly start finding its way into the Discord and Phase Three in October.) Just a quick update on the random spawning for official servers: Randomizing the spawn region for players has helped considerably with displacing problematic player hotspots on the map but brought the obvious problem that it made it infinitely harder to find and play with friends. Spawn Codes are being worked on to allow players to join one another as they start the life of their animal. No further information at this time until it goes through testing to fix abuse cases, but I’m confident that this will resolve being able to find and play with friends when starting a new life. Mutations and their changes have been seen in some older streams. Of course there have been adjustments due to problematic behaviors but some mutations have received more bespoke adjustments to make these choices matter to a player more with more obvious consequences or changes in default gameplay. Something like “Cannibalistic” will require more consideration, as selecting that mutation may alter your coloration to show everyone just exactly what type of player you are. Other mutations that alter percentage values of your animal will be drastically reduced in effectiveness, making way for the Elder system that will allow those mutations to stack in effectiveness (up to point) if you complete a full lifecycle as the animal. Lastly, this year we will host a limited time seasonal event on the HordeTesting servers. This was a pitch done over an extremely small amount of time that wasn’t meant to interrupt general development, so it is in no way visually perfect but it’s been very fun in closed testing and I hope that you all will enjoy it when the time comes. Just remember, there is no cure. Godspeed and see you on The Isle. - Don View the full article
  14. Greetings, Adventurers! One of the most exciting new features coming is our first-ever 10-player raid, the Hive of Gorgons. After defeating Medusa in New Olympus, players will learn of a new threat. The Gorgons have risen, and they’re raising an army of the Hercyne. To stop them, you’ll have to assemble a team of powerful players, enter the hive, and navigate a gauntlet of challenging puzzles and epic boss battles. Get an inside look into the Hive of Gorgons before it releases on October 15 alongside New World: Aeternum. The Pinnacle of Endgame PvE ContentWhen it comes to endgame PvE content in New World: Aeternum, this raid is the pinnacle. It’s definitely a step above Mutators and even though it’s similar to the Sandwurm Trial, there are more complex mechanics. Our main goal is to layer together a lot of familiar mechanics, while raising the bar for both difficulty and rewards. We wanted to make sure the effort is worth the time so we’ve included some of the strongest possible gear and increased the maximum Gear Score to 725. We even added 3 powerful, new Perks (1 for weapons, 1 for armor, and 1 for accessories) exclusive to the Hive of Gorgons raid. We didn’t want to leave crafting totally out of the loop. The Hive of Gorgons raid drops a special new crafting material that players can use to craft 725 Gear Score equipment. There’s some prep work though, so its vast magical power doesn’t overwhelm the materials, plus one more very rare type of crafting item that will remain a secret for now. Epic Encounters We expanded our 10-player content to a longer-form raid to bring players something special. When developing content this large, there has to be a solid foundation, so we documented extensively before jumping into production. Our philosophy was actually to keep things simple rather than overcomplicate it. We think about a few things when designing raid bosses: Responsibilities for players beyond just hitting the boss to help each other and feel like a team. Wholly new mechanics that challenge players in ways they haven’t experienced before. Moments of real spectacle where we want players to appreciate these unique, epic encounters. Echidna is our biggest boss to date, with more verticality than any other encounter. She’ll stomp and thrash around while reshaping the arena, which can both be an opportunity and a hazard. The second boss, Typhon, is the ferocious guardian of a massive elevated bridge. He’ll unleash thorny traps for intruders and ravenously devour all who attempt to cross. The raid’s climax against the Broodmother shows Medusa in her final form — grotesquely mutated, commanding the spread of toxic spores, and hatching a horde of Hercyne spawn. From Blockout to Roman BathElysian Wilds left us with a certain curiosity about Medusa and her plot to bring the Hercyne to power. That desire to expand on her story helped inspire the Hive of Gorgons. We were fortunate to identify the types of areas we wanted to create early in this development cycle: a Desert Canyon, Roman Baths, and an Ancient Tomb. For each, we got some wonderful concept art, which really helped us create a blockout that was very close to the shipped product. It is easy to get lost in complexity when blocking, or using simple shapes to design a rough draft of the level, in a level this large. Raid ‘Chapters’To keep the pacing crisp and gameplay varied, we decided there would be three ‘chapters’ to the raid. Every chapter would have a section of enemies, a puzzle or action sequence, and a boss. Following this formula, we were able to focus on each action sequence or puzzle without it bleeding into something else. The action sequences presented their own challenges and went through multiple iterations of playtesting and development. The main differences between our original design document and the final version were more iterative than sweeping changes. One feature we added was teleporting players who join late to the most recent boss. Immediately making progress is far more fun than running through cleared sections. A big thanks to our internal playtest experts. The group was electric when we finished the raid for the first time. Everyone’s cheers, pats on the back, and laughs made all of the many, many wipes worth it. Player Progression This raid will be the next step in furthering progression and overall equipment power. From the original main story quest to Brimstone Sands, Elysian Wilds, and now the revamped Cutlass Keys zone, we’ve continued to create content bands for players to explore as phases of their experience on Aeternum. Banding content into Gear Score ranges requires us to carefully consider the accessibility of powerful equipment within each band. While the current strongest gear will no longer be at the top when the Hive of Gorgons releases, they’re by no means less powerful against any of the existing content. We try to avoid changing endgame loot since receiving each piece is an achievement in and of itself. Our philosophy isn’t changing too much, but we plan to keep giving players new heights to achieve in the future. We look forward to seeing players react to the Hive of Gorgons when it releases on October 15 alongside New World: Aeternum. Check out our other major updates coming in the Season of Opportunity. Thanks for your support and we’ll see you in Aeternum! View the full article
  15. Secrets are hidden away in the shadows of an eerie steampunk prison. Unseen forces are at work, and your escape may reveal far more than you bargained for… Download in full resolution A new mission, should you choose to accept it, is to break free from a high-tech steampunk prison. Something sinister is at play, and it’s up to you to team up with a brave little Cosmo and embark on a high-stakes prison break operation. The clock is ticking, will you be able to evade the relentless grasp of the once-helpful bot and escape unscathed? Gear up for a riveting new Club ARK adventure on October 2nd! Step into the shadowy streets of a dark, atmospheric steampunk town, where gears turn and mystery lurks in every corner—hinting at an even darker presence stirring in preparation for what’s to come… Hey Survivors, after careful assessment, we've opted to begin the process of sunsetting a selection of our inactive official servers. Our goal is to ensure that we're always delivering the best experience possible, and official servers exist as a way for the community to play together without having to host their own. When we launch fresh content, typically, we put up more servers than we need in the long term to match the peak in user capacity; over time, these servers become ghost towns as players have dropped off and are waiting for the next major content release. On October 15th, we'll be sunsetting these inactive Island servers, click on Show More to see the detailed list. [expand type=showmore,expanded=false] AsiaAsia-PVP-Consoles-TheIsland1030 Asia-PVP-Consoles-TheIsland1031 Asia-PVP-Consoles-TheIsland1032 Asia-PVP-Consoles-TheIsland1034 Asia-PVP-Consoles-TheIsland1035 Asia-PVP-Consoles-TheIsland1102 Asia-PVP-Consoles-TheIsland1103 Asia-PVP-Consoles-TheIsland1104 Asia-PVP-Consoles-TheIsland1106 Asia-PVP-ConsolesSmallTribes-TheIsland8094 Asia-PVP-ConsolesSmallTribes-TheIsland8095 Asia-PVP-ConsolesSmallTribes-TheIsland8096 Asia-PVP-ConsolesSmallTribes-TheIsland8099 Asia-PVP-ConsolesSmallTribes-TheIsland8100 Asia-PVP-ConsolesSmallTribes-TheIsland8101 Asia-PVP-SmallTribes-TheIsland9064 Asia-PVP-SmallTribes-TheIsland9065 Asia-PVP-SmallTribes-TheIsland9069 Asia-PVP-SmallTribes-TheIsland9070 Asia-PVP-SmallTribes-TheIsland9071 Asia-PVP-SmallTribes-TheIsland9072 Asia-PVP-SmallTribes-TheIsland9074 Asia-PVP-SmallTribes-TheIsland9075 Asia-PVP-SmallTribes-TheIsland9082 Asia-PVP-SmallTribes-TheIsland9083 Asia-PVP-SmallTribes-TheIsland9131 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NA-PVP-TheIsland2037 NA-PVP-TheIsland2039 NA-PVP-TheIsland2118 NA-PVP-TheIsland2121 NA-PVP-TheIsland2127 NA-PVP-TheIsland2130 NA-PVP-TheIsland2137 NA-PVP-TheIsland2138 NA-PVP-TheIsland2141 NA-PVP-TheIsland2201 NA-PVP-TheIsland2204 NA-PVP-TheIsland2205 NA-PVP-TheIsland2208 NA-PVP-TheIsland2209 NA-PVP-TheIsland2213 NA-PVP-TheIsland2215 NA-PVP-TheIsland2219 NA-PVP-TheIsland2231 NA-PVP-TheIsland2311 NA-PVP-TheIsland2312 NA-PVP-TheIsland2313 NA-PVP-TheIsland2314 NA-PVP-TheIsland2317 NA-PVP-TheIsland2318 NA-PVP-TheIsland2326 NA-PVP-TheIsland2328 NA-PVP-TheIsland2329 NA-PVP-TheIsland2331 NA-PVP-TheIsland2332 NA-PVP-TheIsland2333 NA-PVP-TheIsland2334 NA-PVP-TheIsland2335 OceaniaOC-PVP-Consoles-TheIsland1022 OC-PVP-Consoles-TheIsland1070 OC-PVP-Consoles-TheIsland1072 OC-PVP-Consoles-TheIsland1075 OC-PVP-ConsolesSmallTribes-TheIsland8069 OC-PVP-SmallTribes-TheIsland9057 OC-PVP-SmallTribes-TheIsland9058 OC-PVP-SmallTribes-TheIsland9060 OC-PVP-SmallTribes-TheIsland9061 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OC-PVP-TheIsland2288 OC-PVP-TheIsland2289 OC-PVP-TheIsland2290 OC-PVP-TheIsland2293 OC-PVP-TheIsland2294 [/expand] We still intend to provide capacity at launches as much as possible to meet the higher need during those periods. We’re working with our partner at Nitrado to offer these saves after the scheduled sunset through Nitrado’s interface. Please stay tuned for more details. Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-browser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week! This video features: Pinto Posse Beancan by MinyYamori Bushy Vietnam Helmet by MinyYamori SmarkARK Paper Bag by MinyYamori Bad Hair Day by MinyYamori Derpina Helmet by MinyYamori Ayagi the vigilante by MinyYamori Moschops Accessories by TheRealHypernatrema Paleo ARK EVO+ Native Aquatics by Team Paleo ARK Circa’s RP Kitchens by Circa Circa’s RP Libraries by Circa ​​​​​​​This video features: GG SkyIslands Premium by RagingArcher Temptress Lagoon: Enchanted by The Temptress Lagoon Team Sci-Fi Soldier by Gaia Studios Nyrandil Premium by YuTayARKModsNew official servers for Nyrandil were launched today! We're hosting a giveaway to celebrate Aberration Ascended! We will select five winners to receive codes for Bob's Tall Tales DLC, voiced by the iconic Karl Urban. One of them will also be chosen to be the cover of Community Crunch 429. The theme of the contest is the many dangers of Aberration You can enter either on Twitter or on Discord: To enter on Discord, simply post your own art or screenshot in #aberration-contest channel! To enter on Twitter, reply to this Tweet with your own art/screenshot using #AberrationAscendedEntries close on Friday, October 4, 2024 10:00 AM and winners will be announced in the Community Crunch 429 the same day! This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, September 30. PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: Raasclark Raasclark got an early access look at Astraeos before it goes live in October 10th, 2024! Creator: BemoGuinness Bemo heads out to gather all the resources to craft Elements, which shouldn't be that hard. However, things go from bad to worse very fast. Ravager Prowl by @alkonavi The "Prophet" by @WolfTek7 Spooky Season is here! by @rasvim1313 Yi Ling head drawing by toastchee7916 Yee-haw? by @VELUKO1 Allosaurus Villainy: Irresistible by @kiba_tsume0220 I drew a cute bird that I love! by @Charlotte_14319 Photo Mode by bluejay9675 The journey continues by thedeviledfrog Photo Mode by __leesha__ My guiding light by nesv0g Havin' some fun with the flora by squattingturtle Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki View the full article
  16. Check out the latest trailer for news on Monster Hunter Wilds. The release date is set for February 28, 2025 and pre-orders are available now. As an exclusive PlayStation®Store bonus, pre-orders of the digital version will receive the Monster Hunter Wilds Digital Mini Art Book. On top of showcasing the latest info on Monster Hunter Wilds, the program also presents news on the series' 20th anniversary, so be sure to check it out. TGS2024 CAPCOM ONLINE PROGRAMhttps://www.capcom-games.com/tgs/en-us/ Monster Hunter Wilds: 4th Trailer | Release Date Reveal (Extended Kut) A Beginner's Guide to Monster Hunter Wilds Monster Hunter Wilds Pre-order Bonuses – Hunter Layered Armor: Guild Knight Set – Talisman: Hope Charm Pre-order Here https://store.steampowered.com/app/2246340/ Get a Save Data Bonus in Monster Hunter Wilds! If you have save data from Monster Hunter: World and Iceborne on Steam, you'll earn in-game equipment for your Palico and a Nameplate to use in your Hunter Profile. See the official website for more information. https://www.monsterhunter.com/wilds/ Monster Hunter NewsFor the first time, Monster Hunter Stories is on sale alongside Monster Hunter Stories 2: Wings of Ruin and the Monster Hunter Stories Collection! Explore the rich RPG world of Monster Hunter as a Rider who forms bonds with monsters. And get ready for the highly anticipated release of Monster Hunter Wilds! https://store.steampowered.com/developer/capcom/sale/tgs Monster Hunter Stories: Opening Cinematic https://store.steampowered.com/app/2356560/ Hatch, raise, and live alongside monsters in this fun-filled RPG set in the Monster Hunter universe! Monster Hunter Stories 2: Wings of Ruin - Opening Cinematic https://store.steampowered.com/app/1277400/ Our epic tale begins with the mass disappearance of Rathalos from around the world. You meet a Wyverian girl named Ena who knew your illustrious grandfather, Red. She has been entrusted with an egg, but what's inside it? The fate of the world hangs in the balance as the exciting story of the Wings of Ruin unfolds. This collection pack is ideal for players who have yet to try both games. Monster Hunter Stories Collection Monster Hunter Stories Deluxe Collection Visit the official website or store page for more details. https://www.monsterhunter.com/stories/en-us/ We look forward to your continued support of the Monster Hunter series!View the full article
  17. Check out the latest trailer for news on Monster Hunter Wilds. The release date is set for February 28, 2025 and pre-orders are available now. As an exclusive PlayStation®Store bonus, pre-orders of the digital version will receive the Monster Hunter Wilds Digital Mini Art Book. On top of showcasing the latest info on Monster Hunter Wilds, the program also presents news on the series' 20th anniversary, so be sure to check it out. TGS2024 CAPCOM ONLINE PROGRAMhttps://www.capcom-games.com/tgs/en-us/ Monster Hunter Wilds: 4th Trailer | Release Date Reveal (Extended Kut) A Beginner's Guide to Monster Hunter Wilds Monster Hunter Wilds Pre-order Bonuses – Hunter Layered Armor: Guild Knight Set – Talisman: Hope Charm Pre-order Here https://store.steampowered.com/app/2246340/ Get a Save Data Bonus in Monster Hunter Wilds! If you have save data from Monster Hunter: World and Iceborne on Steam, you'll earn in-game equipment for your Palico and a Nameplate to use in your Hunter Profile. See the official website for more information. https://www.monsterhunter.com/wilds/ Monster Hunter NewsFor the first time, Monster Hunter Stories is on sale alongside Monster Hunter Stories 2: Wings of Ruin and the Monster Hunter Stories Collection! Explore the rich RPG world of Monster Hunter as a Rider who forms bonds with monsters. And get ready for the highly anticipated release of Monster Hunter Wilds! https://store.steampowered.com/developer/capcom/sale/tgs Monster Hunter Stories: Opening Cinematic https://store.steampowered.com/app/2356560/ Hatch, raise, and live alongside monsters in this fun-filled RPG set in the Monster Hunter universe! Monster Hunter Stories 2: Wings of Ruin - Opening Cinematic https://store.steampowered.com/app/1277400/ Our epic tale begins with the mass disappearance of Rathalos from around the world. You meet a Wyverian girl named Ena who knew your illustrious grandfather, Red. She has been entrusted with an egg, but what's inside it? The fate of the world hangs in the balance as the exciting story of the Wings of Ruin unfolds. This collection pack is ideal for players who have yet to try both games. Monster Hunter Stories Collection Monster Hunter Stories Deluxe Collection Visit the official website or store page for more details. https://www.monsterhunter.com/stories/en-us/ We look forward to your continued support of the Monster Hunter series!View the full article
  18. Greetings, Adventurers! As we prepare to explore the Eternal Isle when New World: Aeternum launches on October 15, important server, or World changes will happen across PC, PlayStation 5, and Xbox Series X|S. Here’s everything you need to know about Worlds, merges and character transfers, plus a server FAQ. Standard and Legacy Worlds Each new world that releases with console will become a “Standard” World. The current “Standard” and “Fresh Start” Worlds will become “Legacy” Worlds onceNew World: Aeternum launches.Character Transfers Characters from Legacy Worlds will not be able to transfer into the new Standard Worlds. However, characters from Standard Worlds can transfer into Legacy Worlds. Once transferred, characters in Legacy Worlds cannot return to Standard Worlds. Characters from Standard Worlds can transfer into other Standard Worlds as long as the target world is not at capacity (“Full”) or blocked due to other reasons. New characters can be created on Legacy or Standard Worlds as long as the target World isn’t labeled as Full or "No In Transfer."FAQCan I play with my friends on other platforms? Yes. New World: Aeternum allows players from Xbox Series X|S, PlayStation 5, and Steam (PC) to all play together on the same World.Can I access my character(s) on more than one platform? No. In New World: Aeternum your character(s) are locked to the platform you create them on. For example, if you create a character on PlayStation 5, you will not be able to access/play that character on Xbox Series X|S or Steam (PC).Are there Standard - Console Only Worlds? Yes. Players on PlayStation 5 can create characters on Standard - PlayStation Only Worlds, while players on Xbox Series X|S can create characters on Standard - Xbox Series X|S Only Worlds. These Worlds will only be accessible by players on their respective platforms and will not allow cross-play with other platforms. For example, players on Standard - PlayStation Only Worlds can only play with characters on Standard - PlayStation Only Worlds.Can PC players transfer to Standard - Console Only Worlds? No. Standard - Console Only Worlds are limited to players on console.Is there a plan to merge Legacy and Standard Worlds after a certain time? There are currently no plans to merge Legacy and Standard Worlds. However, this may change in the future depending on the needs of the game.Can PC players create characters on Standard Worlds? Yes, PC players can create new characters on Standard Worlds. Current characters on Legacy Worlds will be unable to transfer to Standard Worlds.Stay up-to-date on our road to launch through this site, along with our social channels. Thanks for your support! We’ll see you in Aeternum.View the full article
  19. Monster Hunter NewsFor the first time, Monster Hunter Stories is on sale alongside Monster Hunter Stories 2: Wings of Ruin and the Monster Hunter Stories Collection! Explore the rich RPG world of Monster Hunter as a Rider who forms bonds with monsters. And get ready for the highly anticipated release of Monster Hunter Wilds! https://store.steampowered.com/developer/capcom/sale/tgs Monster Hunter Stories: Opening Cinematic https://store.steampowered.com/app/2356560/ Hatch, raise, and live alongside monsters in this fun-filled RPG set in the Monster Hunter universe! Monster Hunter Stories 2: Wings of Ruin - Opening Cinematic https://store.steampowered.com/app/1277400/ Our epic tale begins with the mass disappearance of Rathalos from around the world. You meet a Wyverian girl named Ena who knew your illustrious grandfather, Red. She has been entrusted with an egg, but what's inside it? The fate of the world hangs in the balance as the exciting story of the Wings of Ruin unfolds. If you have Monster Hunter Stories 2: Wings of Ruin Steam version save data, you'll receive a bonus Rider layered armor set for your hunter, and a Navirou layered armor set for your Palico! Note: To get the Palico Navirou layered armor, you must have Monster Hunter Rise: Sunbreak installed. This collection pack is ideal for players who have yet to try both games. Monster Hunter Stories Collection Monster Hunter Stories Deluxe Collection Visit the official website or store page for more details. https://www.monsterhunter.com/stories/en-us/ We look forward to your continued support of the Monster Hunter series!View the full article
  20. Monster Hunter News Monster Hunter Wilds, the latest installment in the Monster Hunter series, will release on February 28, 2025. Pre-orders are available now on the Steam store. Check out the latest promotional trailer for new game content, limited bonuses, and other new information. Monster Hunter Wilds: 4th Trailer | Release Date Reveal Arkveld—the new flagship monster—finally revealed! Be sure to check out the official website for more on the new monsters and game information revealed in Promotional Trailer 4! https://www.monsterhunter.com/wilds/ Monster Hunter Wilds Pre-order Bonuses – Hunter Layered Armor: Guild Knight Set – Talisman: Hope Charm Pre-order Here https://store.steampowered.com/app/2246340/_/ Get a Save Data Bonus in Monster Hunter Wilds! If you have save data from Monster Hunter: World and Iceborne on Steam, you'll earn in-game equipment for your Palico and a Nameplate to use in your Hunter Profile. See the official website for more information. https://www.monsterhunter.com/wilds/View the full article
  21. Monster Hunter Wilds, the latest installment in the Monster Hunter series, will release on February 28, 2025. Pre-orders are available now on the Steam store. Check out the latest promotional trailer for new game content, limited bonuses, and other new information. Monster Hunter Wilds: 4th Trailer | Release Date Reveal Arkveld—the new flagship monster—finally revealed! Be sure to check out the official website for more on the new monsters and game information revealed in Promotional Trailer 4! https://www.monsterhunter.com/wilds/ Monster Hunter Wilds Pre-order Bonuses – Hunter Layered Armor: Guild Knight Set – Talisman: Hope Charm Pre-order Here https://store.steampowered.com/app/2246340/_/ Get a Save Data Bonus in Monster Hunter Wilds! If you have save data from Monster Hunter: World and Iceborne on Steam, you'll earn in-game equipment for your Palico and a Nameplate to use in your Hunter Profile. See the official website for more information. https://www.monsterhunter.com/wilds/View the full article
  22. Greetings, Adventurers! Embark on a new starting experience alongside the release of New World: Aeternum when Season of Opportunity comes to the Eternal Isle on October 15. From repeatable Soul Trials to a free-for-all PvP zone, upleveled endgame rewards, and a 10-player raid, all of our major updates have been driven by player feedback. Some of your favorite events like Nightveil Hallow, Turkulon, and Winter Convergence will return throughout this season with festive rewards, plus a new seasonal Reward Track. Check out the highlights below and then watch our Team Update video. New PvP Zone: The Cursed Mists The foggy southwest reaches of Cutlass Keys are a lawless place, where the “Golden Greed” curse of La Esperanza’s treasure drives fortune-hunters to murderous madness. Even the closest of companions are liable to lethally betray one another. Gather Cursed Doubloons and resources, but you’ll have to escape before other looters steal your spoils. We’ll go deeper into the Cursed Mists in an upcoming behind the scenes article. New 10-Player Raid: The Hive of the Gorgons One of the most exciting new features coming is our first-ever 10-player raid, the Hive of Gorgons. After defeating Medusa in New Olympus, players will learn of a new threat. The Gorgons have risen, and they’re raising an army of the Hercyne. To stop them, you’ll have to assemble a team of powerful players, enter the hive, and navigate a gauntlet of challenging puzzles and epic boss battles. Look forward to learning more in an upcoming developer deep dive. New Artifacts Turn your enemy’s Empower against them, improve your survivability, and more. These 8 new Artifacts, each featuring its own quest line for upgrades, will redefine your playstyle. Here’s a preview of what to expect from their unique abilities. Cowl of Power Light Headwear Desperate Energy: If you hit an enemy while your mana is below 50%, gain 25% increased damage for 4s (10s cooldown).Survivor’s Coat Heavy Chest Survive: If you get hit while below 50% health, you gain 50% stamina, lose all debuffs, and gain a potion surge that instantly refreshes your next used healing potion (120s cooldown).Ghostly Touch Medium Gloves Ghostly Embrace: When you hit an Empowered enemy, dispel two of their Empowers and you gain 10% Empower for 10s (4s cooldown).Grace Greatsword Offensive Speed: When you enter offensive stance, gain +20% movement speed for 6s. Keen Speed: On critical hit, gain 20% Haste for 7s (7s cooldown).Power Stone Flail Heavy Burden: While above 90% health, attacks inflict 20% weaken for 5s (5s cooldown per target).Azoth Conductors Medium Legwear Magician’s Boons: While in Medium armor weight, deal 15% more elemental damage.Elemental Band Ring Elemental Affinity: When you hit a target with an elemental attack (not Attunement or Damage over Time) gain 4% Empower for 6s. (10s cooldown per elemental damage type, max 1 stack per elemental damage type).Trsna Warhammer Consume: Gain 25% Lifesteal against knocked down enemies.New Seasonal Reward Track The Season Pass gives players a variety of ways to earn new cosmetics, Transmog Tokens, Artifacts, and more! Highlights on the Premium Reward Track include: 1 Set of Seasonal Armor Skin (5 pieces), 9 Seasonal Weapon Skins, 3 Mount Attachments, and 2 Seasonal Emotes. The Free Reward Track is available to all players and also contains unique cosmetic Items, while the Premium Reward Track offers the ability to earn extra rewards for 20,000 Marks of Fortune. We’ll spotlight the entire seasonal Reward Track closer to the release of Season of Opportunity. Additional Notable Updates Repeatable endgame Soul Trials Upleveled Sandwurm gear and rewards Upleveled Hatchery gear and rewards Swimming New cinematic storytelling Cross-platform play Cross-world Arenas New starting experience Quality of life improvements and balance updates Performance optimizations Fresh start worlds Enhanced controller support Player Archetypes Combat improvements (stagger PvE enemies) Gear Score increase to 725Seasonal EventsNightveil Hallow Baalphazu, Marquis of Terror rises once again, bringing back the Nightveil Hallow seasonal event on October 22. Banish the shadowy demon back to the darkness, don unique costumes, and trick-or-treat for candy rewards with mysterious abilities. Turkulon Satisfy your hunger for carnage with the succulent Drumstick of Death Flail skin when Turkulon returns on November 19. Hunt down the Feathered Avenger of Death and his ‘fowl army’ to earn unique, event-specific items. There are also other desirable rewards, like the Grand Gobbler War Hammer and a giant Turkey Leg, waiting to be served. Winter Convergence Festival Icy winds and glimmering Gleamites fill the air once again during the Winter Convergence Festival in December. Visit Winter villages, meet the Winter Wanderer, and thwart the Winter Warrior before a forever winter blankets the land. You can even earn limited-time rewards, including festive skins, emotes, housing items, and more. Pre-Order Bonus: Azoth Stalker Wolf Mount PC players who have purchased the Rise of the Angry Earth expansion will receive the Azoth Stalker Wolf Mount as a bonus. For PC players to be eligible to get the Azoth Stalker Wolf Mount, they must also log in to a server with one of their characters after the New World: Aeternum announcement on June 7, 2024, and before October 14, 2024 at 11:59 p.m. (PT). See additional details. We’re excited for new, current, and returning players to explore the Eternal Isle together when New World: Aeternum releases on October 15. Thanks for your support! We’ll see you in Aeternum.View the full article
  23. Greetings, Adventurers! Join the New World: Aeternum team for a launch update featuring new endgame features. This video covers the history of New World, everything you need to know about New World: Aeternum, the Cursed Mists PvP Zone, and the Hive of the Gorgons raid. Here’s an overview of each topic. History of New WorldNew World continues to grow, change, and adapt thanks to player feedback, seasonal content, and expansive narratives. Since the game launched in September 2021, Aeternum now features more Expeditions, weapons, threats, zones, and game modes. There are also revamped main storyline quests and vast quality of life improvements. What is New World: AeternumNew World: Aeternum is the definitive New World experience. It includes the New World base game, the Rise of the Angry Earth expansion, and all update content like Brimstone Sands, plus a fully revamped storytelling approach with enhanced dialogue, in-game cinematics and pre-rendered scenes, the first-ever large-scale PvP zone, a challenging 10-player raid, new endgame solo trials, and more. New PvP Zone: The Cursed Mists The foggy southwest reaches of Cutlass Keys are a lawless place, where the “Golden Greed” curse of La Esperanza’s treasure drives fortune-hunters to murderous madness. Even the closest of companions are liable to lethally betray one another. Gather Cursed Doubloons and resources, but you’ll have to escape before other looters steal your spoils. We’ll go deeper into the Cursed Mists as part of an upcoming behind the scenes article. New 10-Player Raid: The Hive of the Gorgons One of the most exciting new features coming is our first-ever 10-player raid, the Hive of Gorgons. After defeating Medusa in New Olympus, players will learn of a new threat. The Gorgons have risen, and they’re raising an army of the Hercyne. To stop them, you’ll have to assemble a team of powerful players, enter the hive, and negotiate a gauntlet of challenging puzzles and epic boss battles. Look forward to learning more in an upcoming developer deep dive. This is the first chapter of a new era for us, and we can’t wait to share everything we’ve been working on with you this October. Thanks for your support! We’ll see you in Aeternum.View the full article
  24. Emerging from the adrenaline of Aberration Ascended, we’re eager to announce the next thrilling chapter in the Ascended saga: Extinction Ascended, launching December 16th! Whether you’re a veteran or new player, Extinction is where the ARK story reaches its climactic battle for survival. Set in a ruined Earth overrun by titanic creatures, survivors must scavenge, build, and tame powerful allies to face the ultimate challenge – the colossal Titans. Get ready for the fight of your life in this vast post-apocalyptic world. Download in full resolution Also coming December 16th is the final installment of Bob’s Tall Tales: Wasteland War. This post-apocalyptic adventure is filled with high-octane, Titan-slaying, Tribe-celebrating madness! Explore the wastes using new modular-built battle-cars, or redecorate your base to be a ramshackle outpost. Clash with rival Tribes in a battle for dominance using new territorial-ownership structures, or search for lost Tek Traits to further upgrade your weapons with the help of your own goodest pup. This is the ultimate test of survival in the vast wastelands of Extinction! Joining the fray is the latest community-voted creature, Dreadnoughtus, a true titan-killer. This massive beast lives up to its name, taking on only the biggest threats. With a platform saddle large enough to carry your artillery and the ability to spit acid-coated projectiles, the Dreadnoughtus will be your ultimate ally for taking on the Titans of Extinction. We can’t wait for you to experience Extinction Ascended and the chaos of Wasteland War. Mark your calendars for December 16th—it's time to gear up and bring the fight to the wastes! A major version update is set to roll out next week, packed with key crash fixes, bug squashes, and several quality-of-life improvements. This update aims to resolve issues affecting gameplay stability, enhance performance across all platforms, and also includes a slew of content fixes. Thank you for your valuable reports, and we’ll continue to iterate on more so stay posted for more updates and fixes coming soon! We’re excited to announce an upcoming overhaul to the custom cosmetic system. Our goal is to make it more streamlined and intuitive, allowing for easier navigation and quicker access to your favorite items. This update will roll out in the near future, so keep an eye out for more details soon! An AMD beta driver is now available that fixes the loading crash in Aberration. The official release is coming soon, but you can download the beta driver early from AMD using this link. This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, September 23. PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: NOOBLETS In this Ark Robot guide, Nooblets will show you how to use Sir-5rM8, the jobs it can do for you, and how to program it. Creator: Etholdir Eltholdir builds a Steampunk-inspired starter base on Aberration! I'll fly anywhere for my master! by @rianeko_mabi Showing some love to rock drakes by @SLAPunque Aberration map has a special place in my heart by @Daddy_Toffee Me and my partner's Wyverns on ARK by fabowo6 Feathers! Feathers! Feathers!! by @falco_luna Forced into Hiding by sturthepotofmadness Cosmo is cute by @farna77 Photo Mode by masonhoffy Twins Remastered by tkgoji230 Glow of the Mushroom by mason_wolo First attempt at a Steampunk build by @AaronLongstaff1 He's a distinguished gentleman by yuki95b Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: https://ark.wiki.gg/wiki/ARK_Survival_Evolved_Wiki View the full article
  25. Greetings, Adventurers! Thank you to all of the past, present, and future Adventurers that participated in the New World: Aeternum Open Beta. We greatly appreciate your passionate engagement, enthusiasm, and support. Just like how your feedback helped shape New World: Aeternum, we will continue to work together toward an even better experience for every type of player heading into launch and beyond. “It was beyond amazing to see everyone from the different platforms play together during Open Beta,” said Senior Producer Katy Kaszynski. “Seeing our players enjoy their time in Aeternum is what we work hard for. Thank you all for joining us. We were able to get scale and balance data for us to dig into and action on, as we head toward October 15.” Open Beta HighlightsCheck out the biggest player achievements from Open Beta. We can’t wait to see what else you will accomplish when New World: Aeternum comes to PC, PlayStation 5, and Xbox Series X|S on October 15. Day 1 Rewards Players that unlocked the exclusive Aeternian Adventurer title and skin set will receive their rewards on October 15. All rewards earned during Open Beta will only be available on the same platform. For example, if you played Open Beta and leveled up your character on PC, you will only receive the following rewards on PC. Aeternian Trailblazer - Title: Participate in Open Beta Vambrace of the Aeternian Adventurer - Gloves: Reach level 10 with any character Jackboots of the Aeternian Adventurer - Footwear: Reach level 15 with any character Britches of the Aeternian Adventurer - Legwear: Reach level 20 with any character Tricorn of the Aeternian Adventurer Headwear and Greatcoat of the Aeternian Adventurer Chestwear: Reach level 25 with any characterPre-Order Bonus: Azoth Stalker Wolf Mount Xbox Series X|S and PlayStation 5 players who pre-order New World: Aeternum, and PC players who have purchased the Rise of the Angry Earth expansion will receive the Azoth Stalker Wolf Mount as a bonus. For PC players to be eligible to get the Azoth Stalker Wolf Mount, they must also log in to a server with one of their characters after the New World: Aeternum announcement on June 7, 2024, and before October 14, 2024 at 11:59 p.m. (PT). See additional details. Stay up-to-date on our road to New World: Aeternum through this site, along with our social channels. We’ll see you in Aeternum!View the full article
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